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Leak detected message after recompiling project #16

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leissler opened this issue Apr 25, 2023 · 3 comments
Open

Leak detected message after recompiling project #16

leissler opened this issue Apr 25, 2023 · 3 comments
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bug Something isn't working not reproducible

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@leissler
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Right at the first domain reload, the following message appears in the console (working with MonoGraphModel):

Leak Detected : Persistent allocates 4 individual allocations.

When setting Preferences > Jobs > Leak Detection Level to "Enabled with Stack Trace", it produces the following extended message:

Found 4 leak(s) from callstack:
 #0  (Mono JIT Code) [PortView.cs:21] NewGraph.PortView:.ctor (NewGraph.PortInfo,UnityEditor.SerializedProperty,System.Action)
 #1  (Mono JIT Code) [NodeController.cs:102] NewGraph.NodeController:DoForEachPortProperty (System.Action`2<NewGraph.PortInfo, UnityEditor.SerializedProperty>)
 #2 ???
 #3 UnsafeUtility::Malloc(long long, int, NativeCollection::Allocator, ScriptingExceptionPtr*)
 #4 ???
 #5 ???
 #6 ???
 #7 ???
 #8 ???
 #9 ???
 #10 ???
 #11 mono_threads_enter_gc_unsafe_region_internal
 #12 ???
 #13 ???
 #14 ???
 #15 mono_thread_interruption_checkpoint_request
 #16 ???
 #17 ???
 #18 ???
 #19 ???

@Doppelkeks Doppelkeks self-assigned this Apr 26, 2023
@Doppelkeks Doppelkeks added bug Something isn't working not reproducible labels Apr 26, 2023
@Doppelkeks
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Unable to reproduce on a windows machine...
I require a repro project.

@leissler
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Project incoming via DM...

@Appleguysnake
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@Doppelkeks I have this issue too, after every recompile when there's a non-empty graph window open (or it was open, even if closed before recompiling). The issue seems to come from NodeView.CreatePortUI / GraphViewBase.BasePort:get_PortCircleGraphics.

I'm on Unity 2022.3.22f1 and cloned the repo manually. Only change I've made to it is removing the tilde from the Samples folder so it would be recognized by Unity.
Before this, I tried creating nodes with a Monobehaviour class, which threw different errors. I deleted that entire graph model asset and closed and reopened the project so I think that is unrelated.

Full callstacks:

Found 1 leak(s) from callstack:
0x000002851b045193 (Mono JIT Code) Unity.Collections.NativeArray`1<UnityEngine.UIElements.Vertex>:Allocate (int,Unity.Collections.Allocator,Unity.Collections.NativeArray`1<UnityEngine.UIElements.Vertex>&)
0x000002851b044d93 (Mono JIT Code) Unity.Collections.NativeArray`1<UnityEngine.UIElements.Vertex>:.ctor (int,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions)
0x000002851b044ad3 (Mono JIT Code) UnityEngine.UIElements.UIR.TempAllocator`1<UnityEngine.UIElements.Vertex>:.ctor (int,int,int)
0x00000285568964e3 (Mono JIT Code) UnityEngine.UIElements.UIR.DetachedAllocator:.ctor ()
0x00000285568961b3 (Mono JIT Code) UnityEngine.UIElements.Painter2D:.ctor ()
0x00000285568959f3 (Mono JIT Code) GraphViewBase.BasePort:get_PortCircleGraphics () (at ./Library/PackageCache/com.gentlymad.graphviewbase@9e7e3c3574/Editor/Elements/Graph/BasePort.cs:36)
0x0000028556895383 (Mono JIT Code) GraphViewBase.BasePort:.ctor (GraphViewBase.Orientation,GraphViewBase.Direction,GraphViewBase.PortCapacity) (at ./Library/PackageCache/com.gentlymad.graphviewbase@9e7e3c3574/Editor/Elements/Graph/BasePort.cs:68)
0x0000028556894593 (Mono JIT Code) NewGraph.PortView:.ctor (NewGraph.PortInfo,UnityEditor.SerializedProperty,System.Action) (at (project path)/Assets/NewGraph/Editor/Views/PortView.cs:20)
0x000002855689408b (Mono JIT Code) NewGraph.NodeView:CreatePortUI (NewGraph.PortInfo,UnityEditor.SerializedProperty) (at (project path)/Assets/NewGraph/Editor/Views/NodeView.cs:114)
0x0000028556893e83 (Mono JIT Code) NewGraph.NodeView:CreateOuputPortUI (NewGraph.PortInfo,UnityEditor.SerializedProperty) (at (project path)/Assets/NewGraph/Editor/Views/NodeView.cs:110)
0x0000028556893bb6 (Mono JIT Code) NewGraph.NodeController:DoForEachPortPropertyBase (System.Collections.Generic.List`1<NewGraph.PortInfo>&,System.Action`2<NewGraph.PortInfo, UnityEditor.SerializedProperty>) (at (project path)/Assets/NewGraph/Editor/Controllers/NodeController.cs:102)
0x0000028556893903 (Mono JIT Code) NewGraph.NodeController:DoForEachPortProperty (System.Action`2<NewGraph.PortInfo, UnityEditor.SerializedProperty>) (at (project path)/Assets/NewGraph/Editor/Controllers/NodeController.cs:107)
0x00000285568904d3 (Mono JIT Code) NewGraph.NodeView:InitializeView () (at (project path)/Assets/NewGraph/Editor/Views/NodeView.cs:55)
0x000002855688eb0b (Mono JIT Code) NewGraph.NodeController:Initialize () (at (project path)/Assets/NewGraph/Editor/Controllers/NodeController.cs:60)
0x0000028556874253 (Mono JIT Code) NewGraph.GraphController/<>c__DisplayClass43_0:<Load>g__ForEachNodeProperty|1 (System.Collections.Generic.List`1<NewGraph.NodeModel>,UnityEditor.SerializedProperty) (at (project path)/Assets/NewGraph/Editor/Controllers/GraphController.cs:476)
0x000002855686d143 (Mono JIT Code) NewGraph.GraphController/<>c__DisplayClass43_0:<Load>b__0 () (at (project path)/Assets/NewGraph/Editor/Controllers/GraphController.cs:483)
0x00000284c9e62490 (Mono JIT Code) UnityEngine.UIElements.VisualElement/SimpleScheduledItem:PerformTimerUpdate (UnityEngine.UIElements.TimerState)
0x00000284c9e5bfc7 (Mono JIT Code) UnityEngine.UIElements.TimerEventScheduler:UpdateScheduledEvents ()
0x00000284c9e5d99b (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.UpdateSchedulers ()
Found 1 leak(s) from callstack:
0x000002851b049013 (Mono JIT Code) Unity.Collections.NativeArray`1<uint16>:Allocate (int,Unity.Collections.Allocator,Unity.Collections.NativeArray`1<uint16>&)
0x000002851b048c13 (Mono JIT Code) Unity.Collections.NativeArray`1<uint16>:.ctor (int,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions)
0x000002851b048953 (Mono JIT Code) UnityEngine.UIElements.UIR.TempAllocator`1<uint16>:.ctor (int,int,int)
0x000002855689658b (Mono JIT Code) UnityEngine.UIElements.UIR.DetachedAllocator:.ctor ()
0x00000285568961b3 (Mono JIT Code) UnityEngine.UIElements.Painter2D:.ctor ()
0x00000285568959f3 (Mono JIT Code) GraphViewBase.BasePort:get_PortCircleGraphics () (at ./Library/PackageCache/com.gentlymad.graphviewbase@9e7e3c3574/Editor/Elements/Graph/BasePort.cs:36)
0x0000028556895383 (Mono JIT Code) GraphViewBase.BasePort:.ctor (GraphViewBase.Orientation,GraphViewBase.Direction,GraphViewBase.PortCapacity) (at ./Library/PackageCache/com.gentlymad.graphviewbase@9e7e3c3574/Editor/Elements/Graph/BasePort.cs:68)
0x0000028556894593 (Mono JIT Code) NewGraph.PortView:.ctor (NewGraph.PortInfo,UnityEditor.SerializedProperty,System.Action) (at (project path)/Assets/NewGraph/Editor/Views/PortView.cs:20)
0x000002855689408b (Mono JIT Code) NewGraph.NodeView:CreatePortUI (NewGraph.PortInfo,UnityEditor.SerializedProperty) (at (project path)/Assets/NewGraph/Editor/Views/NodeView.cs:114)
0x0000028556893e83 (Mono JIT Code) NewGraph.NodeView:CreateOuputPortUI (NewGraph.PortInfo,UnityEditor.SerializedProperty) (at (project path)/Assets/NewGraph/Editor/Views/NodeView.cs:110)
0x0000028556893bb6 (Mono JIT Code) NewGraph.NodeController:DoForEachPortPropertyBase (System.Collections.Generic.List`1<NewGraph.PortInfo>&,System.Action`2<NewGraph.PortInfo, UnityEditor.SerializedProperty>) (at (project path)/Assets/NewGraph/Editor/Controllers/NodeController.cs:102)
0x0000028556893903 (Mono JIT Code) NewGraph.NodeController:DoForEachPortProperty (System.Action`2<NewGraph.PortInfo, UnityEditor.SerializedProperty>) (at (project path)/Assets/NewGraph/Editor/Controllers/NodeController.cs:107)
0x00000285568904d3 (Mono JIT Code) NewGraph.NodeView:InitializeView () (at (project path)/Assets/NewGraph/Editor/Views/NodeView.cs:55)
0x000002855688eb0b (Mono JIT Code) NewGraph.NodeController:Initialize () (at (project path)/Assets/NewGraph/Editor/Controllers/NodeController.cs:60)
0x0000028556874253 (Mono JIT Code) NewGraph.GraphController/<>c__DisplayClass43_0:<Load>g__ForEachNodeProperty|1 (System.Collections.Generic.List`1<NewGraph.NodeModel>,UnityEditor.SerializedProperty) (at (project path)/Assets/NewGraph/Editor/Controllers/GraphController.cs:476)
0x000002855686d143 (Mono JIT Code) NewGraph.GraphController/<>c__DisplayClass43_0:<Load>b__0 () (at (project path)/Assets/NewGraph/Editor/Controllers/GraphController.cs:483)
0x00000284c9e62490 (Mono JIT Code) UnityEngine.UIElements.VisualElement/SimpleScheduledItem:PerformTimerUpdate (UnityEngine.UIElements.TimerState)
0x00000284c9e5bfc7 (Mono JIT Code) UnityEngine.UIElements.TimerEventScheduler:UpdateScheduledEvents ()
0x00000284c9e5d99b (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.UpdateSchedulers ()

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