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Then compile the plugin, start the glowstone server and fly to 0, 256, 0. Then run /test. An armor stand appears at 0,256,0 as intended however, it when it teleports to to 10, 256, 10 it does not move client side. Reloging fixes this issue.
Does the issue occur without using the BukkitRunnable? (like calling the teleport method directly after spawning, or after a second command is called, etc)
Title: Entity Teleportation Not Syncing to Client
Glowstone Version: 2018.9.0.e83d836
I was trying to develop a plugin that involves moving an entity by teleporting it a lot. I was running my teleportation code in a BukkitRunnable.
To reproduce the problem put the following code as your
onCommand
:Then compile the plugin, start the glowstone server and fly to 0, 256, 0. Then run /test. An armor stand appears at 0,256,0 as intended however, it when it teleports to to 10, 256, 10 it does not move client side. Reloging fixes this issue.
Potentially related to #993.
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