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World Imported from Singleplayer not Loading Chunks in Server. #913

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petabyt opened this issue May 4, 2018 · 16 comments
Open

World Imported from Singleplayer not Loading Chunks in Server. #913

petabyt opened this issue May 4, 2018 · 16 comments

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@petabyt
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petabyt commented May 4, 2018

I made a spawn for my server on singleplayer. I decided to load it in the server, and some of the chunks are not loaded in. Is this a bug or can I not import worlds from singleplayer?


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@aramperes
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You should be able to import worlds from singleplayer, as Glowstone supports the right format. We're going to need more info though.

  • Were you using the same Minecraft version in singleplayer?
  • Which build are you using? (Find out here)
  • Does the world load properly in an alternative server software (Spigot/Paper)?
  • Any console errors during world load
  • Is it fixed by re-logging into the server?
  • Do you just "fall through" the unloaded chunks, or do they just appear invisible (physics still work)?

@petabyt
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petabyt commented May 4, 2018

I am using 1.12.2 to build the world and 1.12.2 to use the server.
I am using the build 2018.0.1.5ffb436
There are some errors in the console https://pastebin.com/raw/c7chGjdK
Most of it is fixed by re-logging, but there is still 1 chunk that didn't load.
The unloaded chunks are invisible, but the physics still work. Some of the bad chunks are just not there.

@petabyt
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petabyt commented May 4, 2018

If you want the world file I can put it here.

@petabyt
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petabyt commented May 4, 2018

I just realized the chunk that hadn't loaded is the only one with custom heads and command blocks in it.

@aramperes
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I see you are using the LTS version from January. Can you try using a more recent version, such as yesterday's release?

From the errors in the log, it looks like the chunks are corrupt (wrong format), can you try loading the same world in Spigot?

@petabyt
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petabyt commented May 4, 2018

Ok. Do I just replace the current jar file with the new one?

@aramperes
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I think Spigot uses a different folder structure, you might have to move things out of Glowstone's worlds directory. (Spigot uses the same structure as singleplayer)

@petabyt
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petabyt commented May 4, 2018

I tried the new build, and It did the same thing.

@petabyt
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petabyt commented May 4, 2018

If I go on top of the chunk that didn't load at all and fall, I fall slowly, like it's a spider web.

@petabyt
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petabyt commented May 4, 2018

Same thing for another 2 chunks

@petabyt
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petabyt commented May 4, 2018

@aramperes
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Is it possible for you to upload a world where this is reproducible, for investigation purposes?

@petabyt
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petabyt commented May 6, 2018

I don't have internet (only hotspot) right now, so I can't do port fowarding. Also, I used the world in CraftBukkit, and it worked flawlessly. I hate to say it, but I think I might use CraftBukkit from now on. I'll still try to help with this though.

@waltster
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waltster commented Jan 9, 2019

This issue is still open and valid. I was able to reproduce it. The server did not serve empty chunks for me, however. It served the chunk except without the heads and it appeared to become unresponsive to commands (digging/placing blocks still worked).

@mastercoms mastercoms self-assigned this Jul 15, 2021
@4LittleNightmares
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It’s happening the same too me, but with another world that I’ve created for myself. Can’t understand what’s happening but all the entities are there, but the chunks are completely different and there is a boarder of dirt where the new unloaded chunks begin

@mastercoms
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Could you upload an example?

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