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Ball.tscn
43 lines (32 loc) · 916 Bytes
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Ball.tscn
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[gd_scene load_steps=3 format=2]
[ext_resource path="res://images/green_ball-64px.png" type="Texture" id=1]
[sub_resource type="CircleShape2D" id=1]
custom_solver_bias = 0.0
radius = 23.6945
[node name="Ball" type="RigidBody2D"]
input_pickable = false
collision_layer = 1
collision_mask = 1
mode = 0
mass = 1.0
friction = 1.0
bounce = 0.0
gravity_scale = 1.0
custom_integrator = false
continuous_cd = 0
contacts_reported = 0
contact_monitor = false
sleeping = false
can_sleep = true
linear_velocity = Vector2( 0, 0 )
linear_damp = -1.0
angular_velocity = 0.0
angular_damp = -1.0
[node name="Sprite" type="Sprite" parent="." index="0"]
position = Vector2( 32, 32 )
texture = ExtResource( 1 )
_sections_unfolded = [ "Offset", "Transform" ]
[node name="CollisionShape2D" type="CollisionShape2D" parent="." index="1"]
position = Vector2( 32, 32 )
shape = SubResource( 1 )
_sections_unfolded = [ "Transform" ]