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1-1-3: HelloTriangle Shader compilation #53
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Content: 1-1-3: HelloTriangle Shader compilation
1-1-3: HelloTriangle Shader compilation
Mar 29, 2022
I think this issue should also explain compiling shaders from a string furthermore, should this be as a note - like a bubbles text box in 1-1-3 at the end of the shader compile section or at the very end of the 1-1-3 section which describes the process to:
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Hmm I thought i had closed this one, under the impression we discussed it briefly that its of no real use really |
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Shaders can be compiled from file using D3D11Compile... but also from Visual Studio itself, that should be showed,
Learning how your IDE works and what it provides is a useful thing
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