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AnalyticManager.cpp
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AnalyticManager.cpp
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#include "stdafx.h"
#include "AnalyticManager.h"
#include <algorithm>
#include "MD5.h"
#include "sha1.h"
#include "SubmissionHandler.h"
#include "Event.pb.h"
#include "Event.h"
#include "UserEvent.h"
#include "ErrorEvent.h"
#include "DesignEvent.h"
#include "BusinessEvent.h"
#include <jansson.h>
#include <ProtoJSON.h>
using namespace boost::network;
using namespace boost::network::http;
namespace GameAnalytics
{
#pragma region Generate UID & SID
#ifdef WIN32
#include <iptypes.h>
#include <iphlpapi.h>
#include <objbase.h>
#pragma comment(lib, "IPHLPAPI.lib")
#pragma comment(lib, "rpcrt4.lib")
std::string AnalyticManager::generateUserIdentifier()
{
std::string retVal;
IP_ADAPTER_INFO info[16];
// Get info for all the network adapters.
DWORD dwBufLen = sizeof(info);
DWORD dwStatus = GetAdaptersInfo(info, &dwBufLen);
if (dwStatus != ERROR_SUCCESS)
{
// ---------------------- //
// ------INCOMPLETE------ //
// ---------------------- //
/* deal with error */
}
else
{
PIP_ADAPTER_INFO pAdapterInfo = info;
// Iterate through the adapter array until we find one.
// (Will most likely be the first.)
while (pAdapterInfo && pAdapterInfo == 0)
{
pAdapterInfo = pAdapterInfo->Next;
}
if (!pAdapterInfo)
{
// No network adapter found. In my code I just use a GUID at this point,
// (same code to get a session ID), but I'll leave that up to you.
}
else
{
// Get a hash of the MAC address using SHA1.
unsigned char hash[20];
char hexstring[41];
sha1::calc(pAdapterInfo->Address, pAdapterInfo->AddressLength, hash);
sha1::toHexString(hash, hexstring);
retVal = hexstring;
// Remove any hyphens.
retVal.erase(std::remove(retVal.begin(), retVal.end(), '-'), retVal.end());
}
}
return retVal;
}
std::string AnalyticManager::generateSessionIdentifier()
{
std::string retVal;
// Get the GUID.
GUID guid;
CoCreateGuid(&guid);
// Turn the GUID into an ASCII string.
RPC_CSTR str;
UuidToStringA((UUID*)&guid, &str);
// Get a standard string out of that.
retVal = (LPSTR)str;
// Remove any hyphens.
retVal.erase(std::remove(retVal.begin(), retVal.end(), '-'), retVal.end());
return retVal;
}
#endif
#pragma endregion
void AnalyticManager::Initialize(std::string secretKey, std::string gameKey, std::string apiKey, std::string buildIdentifier, std::string userID /*= generateUserIdentifier()*/, std::string sessionID /*= generateSessionIdentifier()*/)
{
mSecretKey = secretKey;
mGameKey = gameKey;
mAPIKey = apiKey;
mBuildIdentifier = buildIdentifier;
mUID = userID;
mSID = sessionID;
mInitialized = true;
mClient = std::shared_ptr<boost::network::http::client>(new boost::network::http::client());
mUserLock = SPMutex(new std::mutex());
mBusinessLock = SPMutex(new std::mutex());
mDesignLock = SPMutex(new std::mutex());
mErrorLock = SPMutex(new std::mutex());
mSubmitUE = std::thread(&AnalyticManager::sendUserEvents);
mSubmitUE.detach();
mSubmitBE = std::thread(&AnalyticManager::sendBusinessEvents);
mSubmitBE.detach();
mSubmitDE = std::thread(&AnalyticManager::sendDesignEvents);
mSubmitDE.detach();
mSubmitEE = std::thread(&AnalyticManager::sendErrorEvents);
mSubmitEE.detach();
}
#pragma region Event Sending
void AnalyticManager::Send(Event* evt)
{
std::string rawJSON = evt->constructJSON(mUID, mSID, mBuildIdentifier);
std::string authHeaderData = md5(rawJSON + mSecretKey);
http::client::request req(getURL(evt->getCategory()));
req << header("Authorization", authHeaderData);
req << header("Content-Type", CONTENT_TYPE);
req << header("Content-Length", std::to_string(rawJSON.length()));
req << body(rawJSON);
http::client::response resp = mClient->post(req);
uint16_t r = status(resp);
}
#pragma region Batch
void AnalyticManager::sendUserEvents()
{
for (;;)
{
std::this_thread::sleep_for(std::chrono::seconds(SUBMIT_INTERVAL_SECONDS));
if (mUserEvents.size() > 0 && mUserLock->try_lock())
{
std::vector<ProtocolBuffers::GameAnalytics::Event> messages;
for (auto evt : mUserEvents)
{
evt->setParameters(mUID, mSID, mBuildIdentifier);
messages.push_back(*evt->getMessage());
}
std::string rawJSON = ProtoJSON::asJSON(messages, ProtoJSON::FormatCompact, true);
std::string authHeaderData = md5(rawJSON + mSecretKey);
http::client::request req(getURL("user"));
req << header("Authorization", authHeaderData);
req << header("Content-Type", CONTENT_TYPE);
req << header("Content-Length", std::to_string(rawJSON.length()));
req << body(rawJSON);
http::client::response resp = mClient->post(req);
uint16_t r = status(resp);
for (auto evt : mUserEvents)
{
delete evt;
}
mUserEvents.clear();
mUserLock->unlock();
}
}
}
void AnalyticManager::sendBusinessEvents()
{
for (;;)
{
std::this_thread::sleep_for(std::chrono::seconds(SUBMIT_INTERVAL_SECONDS));
if (mBusinessEvents.size() > 0 && mBusinessLock->try_lock())
{
std::vector<ProtocolBuffers::GameAnalytics::Event> messages;
for (auto evt : mBusinessEvents)
{
evt->setParameters(mUID, mSID, mBuildIdentifier);
messages.push_back(*evt->getMessage());
}
std::string rawJSON = ProtoJSON::asJSON(messages, ProtoJSON::FormatCompact, true);
std::string authHeaderData = md5(rawJSON + mSecretKey);
http::client::request req(getURL("design"));
req << header("Authorization", authHeaderData);
req << header("Content-Type", CONTENT_TYPE);
req << header("Content-Length", std::to_string(rawJSON.length()));
req << body(rawJSON);
http::client::response resp = mClient->post(req);
uint16_t r = status(resp);
for (auto evt : mBusinessEvents)
{
delete evt;
}
mBusinessEvents.clear();
mBusinessLock->unlock();
}
}
}
void AnalyticManager::sendDesignEvents()
{
for (;;)
{
std::this_thread::sleep_for(std::chrono::seconds(SUBMIT_INTERVAL_SECONDS));
if (mDesignEvents.size() > 0 && mDesignLock->try_lock())
{
std::vector<ProtocolBuffers::GameAnalytics::Event> messages;
for (auto evt : mDesignEvents)
{
evt->setParameters(mUID, mSID, mBuildIdentifier);
messages.push_back(*evt->getMessage());
}
std::string rawJSON = ProtoJSON::asJSON(messages, ProtoJSON::FormatCompact, true);
std::string authHeaderData = md5(rawJSON + mSecretKey);
http::client::request req(getURL("design"));
req << header("Authorization", authHeaderData);
req << header("Content-Type", CONTENT_TYPE);
req << header("Content-Length", std::to_string(rawJSON.length()));
req << body(rawJSON);
http::client::response resp = mClient->post(req);
uint16_t r = status(resp);
for (auto evt : mDesignEvents)
{
delete evt;
}
mDesignEvents.clear();
mDesignLock->unlock();
}
}
}
void AnalyticManager::sendErrorEvents()
{
for (;;)
{
std::this_thread::sleep_for(std::chrono::seconds(SUBMIT_INTERVAL_SECONDS));
if (mErrorEvents.size() > 0 && mErrorLock->try_lock())
{
std::vector<ProtocolBuffers::GameAnalytics::Event> messages;
for (auto evt : mErrorEvents)
{
evt->setParameters(mUID, mSID, mBuildIdentifier);
messages.push_back(*evt->getMessage());
}
std::string rawJSON = ProtoJSON::asJSON(messages, ProtoJSON::FormatCompact, true);
std::string authHeaderData = md5(rawJSON + mSecretKey);
http::client::request req(getURL("error"));
req << header("Authorization", authHeaderData);
req << header("Content-Type", CONTENT_TYPE);
req << header("Content-Length", std::to_string(rawJSON.length()));
req << body(rawJSON);
http::client::response resp = mClient->post(req);
uint16_t r = status(resp);
std::cout << "Sent Error Events: " << mErrorEvents.size() << " status code " << r << std::endl;
std::cout << "JSON\n" << rawJSON << std::endl;
for (auto evt : mErrorEvents)
{
delete evt;
}
mErrorEvents.clear();
mErrorLock->unlock();
}
}
}
#pragma endregion
#pragma endregion
void AnalyticManager::Queue(UserEvent* evt)
{
mUserLock->lock();
mUserEvents.push_back(evt);
mUserLock->unlock();
}
void AnalyticManager::Queue(BusinessEvent* evt)
{
mBusinessLock->lock();
mBusinessEvents.push_back(evt);
mBusinessLock->unlock();
}
void AnalyticManager::Queue(DesignEvent* evt)
{
mDesignLock->lock();
mDesignEvents.push_back(evt);
mDesignLock->unlock();
}
void AnalyticManager::Queue(ErrorEvent* evt)
{
mErrorLock->lock();
mErrorEvents.push_back(evt);
mErrorLock->unlock();
}
std::string AnalyticManager::getURL(std::string category)
{
return (API_URL % API_VERSION % mGameKey % category).str();
}
bool AnalyticManager::mInitialized = false;
std::shared_ptr<boost::network::http::client> AnalyticManager::mClient;
std::thread AnalyticManager::mSubmitUE, AnalyticManager::mSubmitBE, AnalyticManager::mSubmitDE, AnalyticManager::mSubmitEE;
std::shared_ptr<std::mutex> AnalyticManager::mUserLock, AnalyticManager::mBusinessLock, AnalyticManager::mDesignLock, AnalyticManager::mErrorLock;
std::vector<UserEvent*> AnalyticManager::mUserEvents;
std::vector<BusinessEvent*> AnalyticManager::mBusinessEvents;
std::vector<DesignEvent*> AnalyticManager::mDesignEvents;
std::vector<ErrorEvent*> AnalyticManager::mErrorEvents;
std::string AnalyticManager::API_VERSION = "1";
std::string AnalyticManager::CONTENT_TYPE = "application/json";
boost::format AnalyticManager::API_URL("http://api.gameanalytics.com/%1%/%2%/%3%");
int AnalyticManager::SUBMIT_INTERVAL_SECONDS = 15;
std::string AnalyticManager::mAPIKey;
std::string AnalyticManager::mGameKey;
std::string AnalyticManager::mSecretKey;
std::string AnalyticManager::mBuildIdentifier;
std::string AnalyticManager::mSID;
std::string AnalyticManager::mUID;
}