First I want to thank Eli Grey for a fantastic work implementing the FileSaver.js to save files & blobs so easily! But there is one obstacle - The RAM it can hold and the max blob size limitation
StreamSaver.js takes a different approach. Instead of saving data in client-side storage or in memory you could now actually create a writable stream directly to the file system (I'm not talking about chromes sandboxed file system or any other web storage). This is accomplish by emulating how a server would instruct the browser to save a file using some response header + service worker
StreamSaver.js is the solution to saving streams on the client-side. It is perfect for webapps that need to save really large amounts of data created on the client-side, where the RAM is really limited, like on mobile devices.
If the file you are trying to save comes from the cloud/server use FileSaver instead of emulating what the browser does to save files on the disk using StreamSaver. Add those extra Response headers and don't use AJAX to get it. FileSaver has a good wiki about using headers. If you can't change the headers then you may use StreamSaver as a last resort. FileSaver, streamsaver and others alike are mostly for client generated content inside the browser.
StreamSaver in it's simplest form
<script src="https://cdn.jsdelivr.net/npm/web-streams-polyfill@2.0.2/dist/ponyfill.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/streamsaver@2.0.3/StreamSaver.min.js"></script>
<script>
import streamSaver from 'streamsaver'
const streamSaver = require('streamsaver')
const streamSaver = window.streamSaver
</script>
<script>
const uInt8 = new TextEncoder().encode('StreamSaver is awesome')
// streamSaver.createWriteStream() returns a writable byte stream
// The WritableStream only accepts Uint8Array chunks
// (no other typed arrays, arrayBuffers or strings are allowed)
const fileStream = streamSaver.createWriteStream('filename.txt', {
size: uInt8.byteLength, // (optional filesize) Will show progress
writableStrategy: undefined, // (optional)
readableStrategy: undefined // (optional)
})
if (manual) {
const writer = fileStream.getWriter()
writer.write(uInt8)
writer.close()
} else {
// using Response can be a great tool to convert
// mostly anything (blob, string, buffers) into a byte stream
// that can be piped to StreamSaver
//
// You could also use a transform stream that would sit
// between and convert everything to Uint8Arrays
new Response('StreamSaver is awesome').body
.pipeTo(fileStream)
.then(success, error)
}
</script>
Some browser have ReadableStream but not WritableStream. web-streams-polyfill can fix this gap. It's better to load the ponyfill instead of the polyfill and override the existing implementation because StreamSaver works better when a native ReadableStream is transferable to the service worker. hopefully MattiasBuelens will fix the missing implementations instead of overriding the existing. If you think you can help out here is the issue
Use https if you can. That way you don't have to open the man in the middle
in a popup to install the service worker from another secure context. Popups are often blocked
but if you can't it's best that you initiate the createWriteStream
on user interaction. Even if you don't have any data ready - this is so that you can get around the popup blockers. (In secure context this don't matter)
Another benefit of using https is that the mitm-iframe can ping the service worker to prevent it from going idle. (worker goes idle after 30 sec in firefox, 5 minutes in blink) but also this won't mater if the browser supports transferable streams throught postMessage since service worker don't have to handle any logic. (the stream that you transfer to the service worker will be the stream we respond with)
Handle unload event when user leaves the page. The download gets broken when you leave the page. Because it looks like a regular native download process some might think that it's okey to leave the page beforehand since it's is downloading in the background directly from some a server, but it isn't.
// abort so it dose not look stuck
window.onunload = () => {
writableStream.abort()
// also possible to call abort on the writer you got from `getWriter()`
writer.abort()
}
window.onbeforeunload = evt => {
if (!done) {
evt.returnValue = `Are you sure you want to leave?`;
}
}
Note that when using insecure context StreamSaver will navigate to the download url instead of using an hidden iframe to initiate the download, this will trigger the onbefureunload
event when the download starts, but it will not call the onunload
event... In secure context you can add this handler immediately. Otherwise this has to be added sometime later.
There a some few settings you can apply to StreamSaver to configure what it should use
// StreamSaver can detect and use the Ponyfill that is loaded from the cdn.
streamSaver.WritableStream = streamSaver.WritableStream
streamSaver.TransformStream = streamSaver.TransformStream
// if you decide to host mitm + sw yourself
streamSaver.mitm = 'https://example.com/custom_mitm.html'
There are a few examples in the examples directory
- Saving audio or video stream using mediaRecorder
- Piping a fetch response to StreamSaver
- Write as you type
- Saving a blob/file
- Saving a file using webtorrent
- Saving multiple files as a zip
- slowly write 1 byte / sec
In the wild
There is no magical saveAs()
function that saves a stream, file or blob. (at least not if/when native-filesystem api becomes avalible)
The way we mostly save Blobs/Files today is with the help of Object URLs and a[download]
attribute
FileSaver.js takes advantage of this and create a convenient saveAs(blob, filename)
. fantastic! But you can't create a objectUrl from a stream and attach
it to a link...
link = document.createElement('a')
link.href = URL.createObjectURL(stream) // DOES NOT WORK
link.download = 'filename'
link.click() // Save
So the one and only other solution is to do what the server does: Send a stream
with Content-Disposition
header to tell the browser to save the file.
But we don't have a server or the content isn't on a server! So the solution is to create a service worker
that can intercept request and use respondWith() and act as a server.
But a service workers are only allowed in secure contexts and it requires some effort to put up. Most of the time you are working in the main thread and the service worker are only alive for < 5 minutes before it goes idle.
- So StreamSaver creates a own man in the middle that installs the service worker in a secure context hosted on github static pages. either from a iframe (in secure context) or a new popup if your page is insecure.
- Transfer the stream (or DataChannel) over to the service worker using postMessage.
- And then the worker creates a download link that we then open.
if a "transferable" readable stream was not passed to the service worker then the mitm will also try to keep the service worker alive by pinging it every x second to prevent it from going idle.
To test this locally, spin up a local server
(we don't use any pre compiler or such)
# A simple php or python server is enough
php -S localhost:3001
python -m SimpleHTTPServer 3001
# then open localhost:3001/example.html