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server.js
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server.js
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const path = require('path');
const http = require('http');
const express = require('express');
const socketio = require('socket.io');
const formatMessage = require('./utils/messages');
const {
userJoin,
getCurrentUser,
userLeave,
getRoomUsers
} = require('./utils/users');
const app = express();
const server = http.createServer(app);
const io = socketio(server);
// Set static folder
app.use(express.static(path.join(__dirname, 'public')));
const botName = 'RealChat Bot';
// Run when client connects
io.on('connection', socket => {
socket.on('joinRoom', ({ username, room }) => {
const user = userJoin(socket.id, username, room);
socket.join(user.room);
// Welcome current user
socket.emit('message', formatMessage(botName, 'Welcome to RealChat!'));
// Broadcast when a user connects
socket.broadcast
.to(user.room)
.emit(
'message',
formatMessage(botName, `${user.username} has joined the chat`)
);
// Send users and room info
io.to(user.room).emit('roomUsers', {
room: user.room,
users: getRoomUsers(user.room)
});
});
// Listen for chatMessage
socket.on('chatMessage', msg => {
const user = getCurrentUser(socket.id);
io.to(user.room).emit('message', formatMessage(user.username, msg));
});
// Runs when client disconnects
socket.on('disconnect', () => {
const user = userLeave(socket.id);
if (user) {
io.to(user.room).emit(
'message',
formatMessage(botName, `${user.username} has left the chat`)
);
// Send users and room info
io.to(user.room).emit('roomUsers', {
room: user.room,
users: getRoomUsers(user.room)
});
}
});
});
const PORT = process.env.PORT || 3000;
server.listen(PORT, () => console.log(`Server running on port ${PORT}`));