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wolrd velocty control in simulation #334

Answered by SeaingAnt
SeaingAnt asked this question in Q&A
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The problem was these two lines in the executeController

        if self.mode != CrazyflieSIL.MODE_HIGH_POLY:
            return sim_data_types.Action([0, 0, 0, 0])

if commented out everything works fine

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@SeaingAnt
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@SeaingAnt
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@whoenig
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