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Alexander Söderberg edited this page Apr 17, 2020 · 1 revision

Download the plugin and put it in your plugins/ directory. Hypeverse will automatically detect loading worlds, and create configurations for these worlds.

Setting Main World Generator

Hyperverse cannot set the generator for your main world (level-name in server.properties). If you want to change the generator for the main world, e.g, to make a PlotSquared world your main world, then you need to update bukkit.yml and add:

worlds:
  <world>:
    generator: PlotSquared

where <world> is replaced by the world name.

Creating A New World

Worlds are created using the /hyperverse create command. This world requires two arguments: a world name, and the generator. The world accepts some optional parameters: type, seed, generate-structures, settings.

The full command syntax looks like this: /hyperverse create <world> [generator: plugin name, vanilla][:[args]] [type: overworld, nether, end] [seed] [generate-structures: true, false] [settings...]

Parameters:
Required:

  • world: The world name. Should be lowercase. The name may only contain alphanumerical characters, "-", "_" and "."
  • generator: The world generator that should be used to generate this world. Use vanilla to generate a vanilla world, or a plugin name to use a plugin generator. You can specify a generator ID by adding :id to the generator name. As an example, to generate a PlotSquared world with red wool as floor blocks, use PlotSquared:floor=red_wool

Optional:

  • type: The world dimension. Accepted values are: overworld, nether, end
  • generate-structures: Set to true to generate structures in the world, else use false
  • settings: Generator settings. Mainly used for flatworld generation. Don't use this unless you know what you're doing.