-
-
Notifications
You must be signed in to change notification settings - Fork 641
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Iris Shaders breaking Distant Horizon Fog #2571
Comments
I think Iris/common/src/main/java/net/irisshaders/iris/compat/dh/DHCompatInternal.java Lines 55 to 59 in d2038d1
I haven't tested this so it might be wrong. EDIT: EDIT 2: There should be another check for EDIT 3: This section shouldn't also touch the fog draw mode, with the above changes: Iris/common/src/main/java/net/irisshaders/iris/compat/dh/LodRendererEvents.java Lines 270 to 281 in 5af944d
|
What happened?
For a good while now Distant Horizons has had an issue wherin if loaded with Iris shaders, without actively using shaders, the fog of DH breaks. Although it was initially believed to be an issue with DH itself, the devs thereof have seemingly concluded that the issue appears to be caused by Iris itself.
This issue persists in both stable and experimental builds of DH when paired with any compatible Iris vers
Attached below are two screenshots that indicate what it looks like when the specifically DH unique fog isnt working.
Screenshots
Log output
No response
Minecraft Version
1.21.1
Iris Version
iris-1.8.1+mc1.21.1.jar
Operating System
Windows 10
What is your GPU?
AMD Radeon RX 7800 XT
Additional context
No response
The text was updated successfully, but these errors were encountered: