diff --git a/post_processing/node/children/Bloom.tscn b/addons/post_processing/node/children/Bloom.tscn similarity index 100% rename from post_processing/node/children/Bloom.tscn rename to addons/post_processing/node/children/Bloom.tscn diff --git a/post_processing/node/children/ChromaticAberration.tscn b/addons/post_processing/node/children/ChromaticAberration.tscn similarity index 100% rename from post_processing/node/children/ChromaticAberration.tscn rename to addons/post_processing/node/children/ChromaticAberration.tscn diff --git a/post_processing/node/children/analog_monitor.tscn b/addons/post_processing/node/children/analog_monitor.tscn similarity index 100% rename from post_processing/node/children/analog_monitor.tscn rename to addons/post_processing/node/children/analog_monitor.tscn diff --git a/post_processing/node/children/blur.tscn b/addons/post_processing/node/children/blur.tscn similarity index 100% rename from post_processing/node/children/blur.tscn rename to addons/post_processing/node/children/blur.tscn diff --git a/post_processing/node/children/circular_waves.tscn b/addons/post_processing/node/children/circular_waves.tscn similarity index 100% rename from post_processing/node/children/circular_waves.tscn rename to addons/post_processing/node/children/circular_waves.tscn diff --git a/post_processing/node/children/fish_eye.tscn b/addons/post_processing/node/children/fish_eye.tscn similarity index 100% rename from post_processing/node/children/fish_eye.tscn rename to addons/post_processing/node/children/fish_eye.tscn diff --git a/post_processing/node/children/glitch.tscn b/addons/post_processing/node/children/glitch.tscn similarity index 100% rename from post_processing/node/children/glitch.tscn rename to addons/post_processing/node/children/glitch.tscn diff --git a/post_processing/node/children/grain.tscn b/addons/post_processing/node/children/grain.tscn similarity index 100% rename from post_processing/node/children/grain.tscn rename to addons/post_processing/node/children/grain.tscn diff --git a/post_processing/node/children/kaleidoscope.gdshader b/addons/post_processing/node/children/kaleidoscope.gdshader similarity index 100% rename from post_processing/node/children/kaleidoscope.gdshader rename to addons/post_processing/node/children/kaleidoscope.gdshader diff --git a/post_processing/node/children/outline.gdshader b/addons/post_processing/node/children/outline.gdshader similarity index 100% rename from post_processing/node/children/outline.gdshader rename to addons/post_processing/node/children/outline.gdshader diff --git a/post_processing/node/children/outline.tscn b/addons/post_processing/node/children/outline.tscn similarity index 100% rename from post_processing/node/children/outline.tscn rename to addons/post_processing/node/children/outline.tscn diff --git a/post_processing/node/children/screen_shake.tscn b/addons/post_processing/node/children/screen_shake.tscn similarity index 100% rename from post_processing/node/children/screen_shake.tscn rename to addons/post_processing/node/children/screen_shake.tscn diff --git a/post_processing/node/children/speed_lines.tscn b/addons/post_processing/node/children/speed_lines.tscn similarity index 100% rename from post_processing/node/children/speed_lines.tscn rename to addons/post_processing/node/children/speed_lines.tscn diff --git a/post_processing/node/children/vignette.tscn b/addons/post_processing/node/children/vignette.tscn similarity index 100% rename from post_processing/node/children/vignette.tscn rename to addons/post_processing/node/children/vignette.tscn diff --git a/post_processing/node/post_process.gd b/addons/post_processing/node/post_process.gd similarity index 73% rename from post_processing/node/post_process.gd rename to addons/post_processing/node/post_process.gd index cc62550..f9e6a59 100644 --- a/post_processing/node/post_process.gd +++ b/addons/post_processing/node/post_process.gd @@ -114,86 +114,86 @@ func _update_shaders(): for child in get_children(): if child.name.begins_with("ChromaticAberration"): child.visible = false - if Blur == true: - for child in get_children(): - if child.name.begins_with("Blur"): - child.visible = true - else: - for child in get_children(): - if child.name.begins_with("Blur"): - child.visible = false - if FishEye == true: - for child in get_children(): - if child.name.begins_with("FishEye"): - child.visible = true - else: - for child in get_children(): - if child.name.begins_with("FishEye"): - child.visible = false - if Vignette == true: - for child in get_children(): - if child.name.begins_with("Vignette"): - child.visible = true - else: - for child in get_children(): - if child.name.begins_with("Vignette"): - child.visible = false - if Glitch == true: - for child in get_children(): - if child.name.begins_with("Glitch"): - child.visible = true - else: - for child in get_children(): - if child.name.begins_with("Glitch"): - child.visible = false - if Outline == true: - for child in get_children(): - if child.name.begins_with("Outline"): - child.visible = true - else: - for child in get_children(): - if child.name.begins_with("Outline"): - child.visible = false - if ScreenShake == true: - for child in get_children(): - if child.name.begins_with("ScreenShake"): - child.visible = true - else: - for child in get_children(): - if child.name.begins_with("ScreenShake"): - child.visible = false - if AnalogMonitor == true: - for child in get_children(): - if child.name.begins_with("AnalogMonitor"): - child.visible = true - else: - for child in get_children(): - if child.name.begins_with("AnalogMonitor"): - child.visible = false - if Grain == true: - for child in get_children(): - if child.name.begins_with("Grain"): - child.visible = true - else: - for child in get_children(): - if child.name.begins_with("Grain"): - child.visible = false - if CircularWaves == true: - for child in get_children(): - if child.name.begins_with("CircularWaves"): - child.visible = true - else: - for child in get_children(): - if child.name.begins_with("CircularWaves"): - child.visible = false - if SpeedLines == true: - for child in get_children(): - if child.name.begins_with("SpeedLines"): - child.visible = true - else: - for child in get_children(): - if child.name.begins_with("SpeedLines"): - child.visible = false + if Blur == true: + for child in get_children(): + if child.name.begins_with("Blur"): + child.visible = true + else: + for child in get_children(): + if child.name.begins_with("Blur"): + child.visible = false + if FishEye == true: + for child in get_children(): + if child.name.begins_with("FishEye"): + child.visible = true + else: + for child in get_children(): + if child.name.begins_with("FishEye"): + child.visible = false + if Vignette == true: + for child in get_children(): + if child.name.begins_with("Vignette"): + child.visible = true + else: + for child in get_children(): + if child.name.begins_with("Vignette"): + child.visible = false + if Glitch == true: + for child in get_children(): + if child.name.begins_with("Glitch"): + child.visible = true + else: + for child in get_children(): + if child.name.begins_with("Glitch"): + child.visible = false + if Outline == true: + for child in get_children(): + if child.name.begins_with("Outline"): + child.visible = true + else: + for child in get_children(): + if child.name.begins_with("Outline"): + child.visible = false + if ScreenShake == true: + for child in get_children(): + if child.name.begins_with("ScreenShake"): + child.visible = true + else: + for child in get_children(): + if child.name.begins_with("ScreenShake"): + child.visible = false + if AnalogMonitor == true: + for child in get_children(): + if child.name.begins_with("AnalogMonitor"): + child.visible = true + else: + for child in get_children(): + if child.name.begins_with("AnalogMonitor"): + child.visible = false + if Grain == true: + for child in get_children(): + if child.name.begins_with("Grain"): + child.visible = true + else: + for child in get_children(): + if child.name.begins_with("Grain"): + child.visible = false + if CircularWaves == true: + for child in get_children(): + if child.name.begins_with("CircularWaves"): + child.visible = true + else: + for child in get_children(): + if child.name.begins_with("CircularWaves"): + child.visible = false + if SpeedLines == true: + for child in get_children(): + if child.name.begins_with("SpeedLines"): + child.visible = true + else: + for child in get_children(): + if child.name.begins_with("SpeedLines"): + child.visible = false diff --git a/post_processing/node/post_process.svg b/addons/post_processing/node/post_process.svg similarity index 100% rename from post_processing/node/post_process.svg rename to addons/post_processing/node/post_process.svg diff --git a/post_processing/node/post_process.svg.import b/addons/post_processing/node/post_process.svg.import similarity index 100% rename from post_processing/node/post_process.svg.import rename to addons/post_processing/node/post_process.svg.import diff --git a/post_processing/plugin.cfg b/addons/post_processing/plugin.cfg similarity index 100% rename from post_processing/plugin.cfg rename to addons/post_processing/plugin.cfg diff --git a/post_processing/plugin.gd b/addons/post_processing/plugin.gd similarity index 100% rename from post_processing/plugin.gd rename to addons/post_processing/plugin.gd diff --git a/addons/post_processing/post_processing.zip b/addons/post_processing/post_processing.zip new file mode 100644 index 0000000..5c4a005 Binary files /dev/null and b/addons/post_processing/post_processing.zip differ diff --git a/post_processing/shaders/analog_monitor.gdshader b/addons/post_processing/shaders/analog_monitor.gdshader similarity index 100% rename from post_processing/shaders/analog_monitor.gdshader rename to addons/post_processing/shaders/analog_monitor.gdshader diff --git a/post_processing/shaders/bloom.gdshader b/addons/post_processing/shaders/bloom.gdshader similarity index 100% rename from post_processing/shaders/bloom.gdshader rename to addons/post_processing/shaders/bloom.gdshader diff --git a/post_processing/shaders/blur.gdshader b/addons/post_processing/shaders/blur.gdshader similarity index 100% rename from post_processing/shaders/blur.gdshader rename to addons/post_processing/shaders/blur.gdshader diff --git a/post_processing/shaders/chromatic.gdshader b/addons/post_processing/shaders/chromatic.gdshader similarity index 100% rename from post_processing/shaders/chromatic.gdshader rename to addons/post_processing/shaders/chromatic.gdshader diff --git a/post_processing/shaders/circularwaves.gdshader b/addons/post_processing/shaders/circularwaves.gdshader similarity index 100% rename from post_processing/shaders/circularwaves.gdshader rename to addons/post_processing/shaders/circularwaves.gdshader diff --git a/post_processing/shaders/fish_eye.gdshader b/addons/post_processing/shaders/fish_eye.gdshader similarity index 100% rename from post_processing/shaders/fish_eye.gdshader rename to addons/post_processing/shaders/fish_eye.gdshader diff --git a/post_processing/shaders/glitch.gdshader b/addons/post_processing/shaders/glitch.gdshader similarity index 100% rename from post_processing/shaders/glitch.gdshader rename to addons/post_processing/shaders/glitch.gdshader diff --git a/post_processing/shaders/grain.gdshader b/addons/post_processing/shaders/grain.gdshader similarity index 100% rename from post_processing/shaders/grain.gdshader rename to addons/post_processing/shaders/grain.gdshader diff --git a/post_processing/shaders/screen_shake.gdshader b/addons/post_processing/shaders/screen_shake.gdshader similarity index 100% rename from post_processing/shaders/screen_shake.gdshader rename to addons/post_processing/shaders/screen_shake.gdshader diff --git a/post_processing/shaders/speed_lines.gdshader b/addons/post_processing/shaders/speed_lines.gdshader similarity index 100% rename from post_processing/shaders/speed_lines.gdshader rename to addons/post_processing/shaders/speed_lines.gdshader diff --git a/post_processing/shaders/vignette.gdshader b/addons/post_processing/shaders/vignette.gdshader similarity index 100% rename from post_processing/shaders/vignette.gdshader rename to addons/post_processing/shaders/vignette.gdshader