-
Notifications
You must be signed in to change notification settings - Fork 0
/
Q1_Jigsaw puzzle Karel.txt
52 lines (44 loc) · 1014 Bytes
/
Q1_Jigsaw puzzle Karel.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
from karel.stanfordkarel import *
"""
File: PuzzleKarel.py
--------------------
Karel should finish the puzzle by picking up the last beeper (puzzle piece) and placing it in the right spot.
Karel should end in the same position Karel starts in -- the bottom left corner of the world.
"""
def main():
pick_puzzle()
finish_puzzle()
karel_home()
def pick_puzzle():
# Karel goes to pick up the puzzle piece
move()
move()
pick_beeper()
def finish_puzzle():
#Karel moves and drops puzzle piece in place
move()
turn_left()
move()
move()
put_beeper()
def karel_home():
#karel moves back to original position
turn_back()
move()
move()
turn_right()
move()
move()
move()
turn_back()
def turn_right():
#Karel turns right
turn_left()
turn_left()
turn_left()
def turn_back():
#Karel rotates on the spot, 180 degrees
turn_left()
turn_left()
if __name__ == '__main__':
run_karel_program('Puzzle.w')