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HangmanImage.java
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HangmanImage.java
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/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package hangmangame;
import java.io.File;
import java.io.FileNotFoundException;
import java.util.Scanner;
/**
*
* @author zjf12
*/
public class HangmanImage {
private int count;
private String[] hangmanImage;
private final String fileName = "HangmanImage.txt";
// constructor
public HangmanImage() {
}
// getter and setter
public int getCount() {
return count;
}
public void setCount(int count) {
this.count = count;
}
public String[] getHangmanImage() {
return hangmanImage;
}
public void setHangmanImage(String[] hangmanImage) {
this.hangmanImage = hangmanImage;
}
// initialize image
public void init() {
String hangman = "";
try {
File file = new File(fileName);
Scanner reader = new Scanner(file);
while (reader.hasNextLine()) {
String data = reader.nextLine();
hangman += data +"\n";
}
hangmanImage = hangman.split(",");
reader.close();
} catch(FileNotFoundException e) {
System.out.println("There is no man to be hanged, find someone.");
e.printStackTrace();
}
}
// display hangman image
public void hang(int count) {
System.out.println("\nHangman: ");
System.out.println(hangmanImage[count]);
}
}