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config.json
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config.json
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{
"UNSTUCK_COMMAND": "Although this should not happen, players can be manually unstuck with unstuck1 command",
"FORCE_CLIP_WALL": false,
"FORCE_CLIP_WALL_DESCRIPTION": "Forceclip prevents you from passing through walls by clipping you back. This will also resync you to correct location after a slow modified movement skill.",
"FORCE_SYNC_ALWAYS": false,
"FORCE_SYNC_ALWAYS_DESCRIPTION": "Will resync you after every CC, will cause a lot of micro movement",
"FORCE_SYNC_ALWAYS_DESCRIPTION_2": "Do not use this with ADVANCED_CC due to the conflicting nature between prediction and correction",
"FORCE_SYNC_ALWAYS_DESCRIPTION_3": "This option is highly NOT recommended in PvE.",
"ADVANCED_CC": false,
"ADVANCED_CC_DESCRIPTION": "Will handle CC duration to perfectly match server response, useful to get out of combos in PvP (must be used in conjunction with MY_PING parameter).",
"ADVANCED_CC_DESCRIPTION_2": "If the ADVANCED_CC prediction makes an error (i.e. due to unexpected chain CC handling) you will be resynced back to correct location.",
"ADVANCED_CC_DESCRIPTION_3": "Can be toggled on and off in game with advancedcc1 command",
"MY_PING": 100,
"MY_PING_DESCRIPTION": "THIS VARIABLE IS NOT USED IF ADVANCED_CC IS FALSE. This value should be equal to your LOWEST ping range",
"DISABLE_SNARE_FIX": false,
"DISABLE_SNARE_FIX_DESCRIPTION": "Setting this to true disables snare fix and lets you desync snares",
"DISABLE_SLOW_FIX": true,
"DISABLE_SLOW_FIX_DESCRIPTION": "Setting this to true disables slow fix and lets you desync slows"
}