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We need an example of applying textures to game objects inside of src/application. Consider the following code:
Rectangle2D rect = new Rectangle2D(250,250,100,100,1);
rect.addToWorld(); // Make sure to add it!
This will add a new 2D, untextured rectangle to then world. There are methods inside of Rectangle2D to apply textures, so we want to show those being used.
The text was updated successfully, but these errors were encountered:
We need an example of applying textures to game objects inside of src/application. Consider the following code:
Rectangle2D rect = new Rectangle2D(250,250,100,100,1);
rect.addToWorld(); // Make sure to add it!
This will add a new 2D, untextured rectangle to then world. There are methods inside of Rectangle2D to apply textures, so we want to show those being used.
The text was updated successfully, but these errors were encountered: