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Project1.vcxproj.filters
65 lines (65 loc) · 2.22 KB
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Project1.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="소스 파일">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="헤더 파일">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="리소스 파일">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="소스 파일\GameLogic">
<UniqueIdentifier>{c5706672-664e-45d4-a5b7-bf63faabad03}</UniqueIdentifier>
</Filter>
<Filter Include="헤더 파일\GameLogic">
<UniqueIdentifier>{369f621f-e0e9-484d-a0f9-abe862d28b92}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Renderer.c">
<Filter>소스 파일</Filter>
</ClCompile>
<ClCompile Include="TestField.c">
<Filter>소스 파일</Filter>
</ClCompile>
<ClCompile Include="ImageLoader.c">
<Filter>소스 파일</Filter>
</ClCompile>
<ClCompile Include="Screen.c">
<Filter>소스 파일</Filter>
</ClCompile>
<ClCompile Include="Image.c">
<Filter>소스 파일</Filter>
</ClCompile>
<ClCompile Include="Input.c">
<Filter>소스 파일</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Renderer.h">
<Filter>헤더 파일</Filter>
</ClInclude>
<ClInclude Include="ImageLoader.h">
<Filter>헤더 파일</Filter>
</ClInclude>
<ClInclude Include="Screen.h">
<Filter>헤더 파일</Filter>
</ClInclude>
<ClInclude Include="Image.h">
<Filter>헤더 파일</Filter>
</ClInclude>
<ClInclude Include="Input.h">
<Filter>헤더 파일</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Image Include="res\11.bmp">
<Filter>리소스 파일</Filter>
</Image>
</ItemGroup>
</Project>