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GoldKey.ts
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GoldKey.ts
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import Danmu from "../Live/Danmu";
import Gift from "../Live/Gift";
import { IParseDanmuData, IParseGiftData } from "../Live/type";
import Game from "./Game";
export default class GoldKey {
constructor(public game?: Game) {}
sendDanmu(danmu: IParseDanmuData) {
Danmu.Apply(danmu);
}
sendGift(gift: IParseGiftData) {
Gift.Apply(gift);
}
initUser() {
Danmu.Apply({
text: "红",
id: 233330,
name: "红色",
card: {
level: 1,
liveId: 233,
},
});
Danmu.Apply({
text: "蓝",
id: 233331,
name: "蓝色",
card: {
level: 1,
liveId: 233,
},
});
Danmu.Apply({
text: "黄",
id: 233332,
name: "黄色",
card: {
level: 1,
liveId: 233,
},
});
Danmu.Apply({
text: "绿",
id: 233333,
name: "绿色",
card: {
level: 1,
liveId: 233,
},
});
Danmu.Apply({
text: "紫",
id: 2333334,
name: "紫色",
card: {
level: 1,
liveId: 233,
},
});
}
test() {
this.initUser();
// this.sendGift({
// id: 1,
// name: "打call",
// num: 100,
// uid: 233,
// uname: "",
// coinType: "",
// price: 0,
// });
// this.sendGift({
// id: 1,
// name: "打call",
// num: 100,
// uid: 2333,
// uname: "",
// coinType: "",
// price: 0,
// });
this.sendGift({
id: 1,
name: "这个好诶",
num: 100,
uid: 233,
uname: "",
coinType: "",
price: 0,
});
this.sendGift({
id: 1,
name: "这个好诶",
num: 100,
uid: 2333,
uname: "",
coinType: "",
price: 0,
});
}
}