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Wow, I guess this is a totally different sort of issue - |
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Wow, I guess this is a totally different sort of issue - |
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I'm trying to adapt some OpenGL code to Vulkan and running into an issue when using MoltenVK. I'm not sure if this is an issue exclusive to when using moltenVK mappings, or something that would also cause errors on regular Vulkan platforms.
My main vertex shader starts like this...:
And my
PipelineVertexInputStateCreateInfo
is set up like so (vulkan-hpp code):As far as I can tell from the documentation I'm reading this should be all I need to set up these descriptions,
But when I run my application, I get:
Seems to be an error originating from metal, i found one thread about it but the issue was because that user wasn't adding an attribute description at all. What's up here?
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