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Shader objects, strange error with vertex input bindings #2251
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Based on this line, you appear to be using |
How do you set this for a shader object then? |
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When I use a Shader Object with a shader having the following inputs:
I get the following error when creating the Shader Object.
yes 3 times.
Code can be found in the following file.
https://github.com/fknfilewalker/evk/blob/main/src/imgui_backend.cpp
Target "imgui_rasterizer_triangle", though it requires a new llvm version e.g., from homebrew
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