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when only vertices are exported as glb, Vertex color is incorrect #2319
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bug
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Confirmed. |
Thanks, I'll be looking forward to this fix |
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What I want to do?
I want to export a point cloud model with color in blender, and render it in babylon.js. Like this photo
Steps to reproduce the behavior:
I generated a mesh point with vertex color data through geometry node in blender
Then convert it to a vertex-only mesh, and you can query the vertex to see the color attribute
3.Export glb, use recommended vertex export options (cannot export correctly using various options)
I want to know what this problem is, please check it out, thank you very much!
The following are the test files(Contains glb and blend files)
test.zip
Version
-windows 11
-addon version 4.3.12
I personally speculate that this is because i can only export and import vertex colors based on face corner-byte color in blender.
If so, I hope that the function of exporting vertex-color can be added to meet the demand of exporting point clouds separately.
Thanks again!
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