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Sample skinned assets without inverseBindMatrices #132

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emackey opened this issue Jun 18, 2024 · 2 comments
Open

Sample skinned assets without inverseBindMatrices #132

emackey opened this issue Jun 18, 2024 · 2 comments

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@emackey
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emackey commented Jun 18, 2024

The glTF spec says that inverseBindMatrices are optional.

Does this repo contain any sample assets that use skinning without the IBMs? We should probably have a test asset that checks whether this works in client implementations.

/cc KhronosGroup/glTF#2411

@bghgary
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bghgary commented Jun 18, 2024

FWIW, the third model of https://github.com/KhronosGroup/glTF-Asset-Generator/blob/main/Output/Positive/Animation_Skin/README.md is testing this exact thing.

@UltraEngine
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If you have a model you want to try, I can use Unwrap3D to strip out the inverse bind matrices. It works on all models I have tried.

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