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test1.cpp
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test1.cpp
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/***************************************************
Pet-box
Most useless box with multiple behaviours and
multiple faces using small TFT display, inspired by
Don't touch box by Sally from Florence
https://www.youtube.com/watch?v=tGCW8xftdOA
***************************************************/
#include <Adafruit_GFX.h> // Core graphics library
#include <Adafruit_ST7735.h> // Hardware-specific library
#include <SPI.h>
#include <SD.h>
//#include <Servo.h>
#include <Adafruit_SoftServo.h>
#include "LimitedServo.h"
#include "Strategy.h"
#include "SimpleBehaviour.h"
#include "FastBehaviour.h"
#include "AngryBehaviour.h"
#include "SlowFastBehaviour.h"
#include "SuspiciousBehaviour.h"
template<class T> inline Print &operator <<(Print &obj, T arg) { obj.print(arg); return obj; }
#define FS(x) (__FlashStringHelper*)(x)
const char CRLF[] PROGMEM = { "\r\n" };
// TFT display and SD card will share the hardware SPI interface.
// Hardware SPI pins are specific to the Arduino board type and
// cannot be remapped to alternate pins. For Arduino Uno,
// Duemilanove, etc., pin 11 = MOSI, pin 12 = MISO, pin 13 = SCK.
#define TFT_CS 10 // Chip select line for TFT display
#define TFT_RST 9 // Reset line for TFT (or see below...)
#define TFT_DC 8 // Data/command line for TFT
#define TFT_WIDTH 128
#define TFT_HEIGHT 128
#define SD_CS 4 // Chip select line for SD card
#define LED_PWM 3 // pin for TFT backlight control
#define LID_SERVO 5 // pin for lid opening servo
#define ARM_SERVO 6 // pin for switch arm servo
#define SWITCH 7 // pin for switch input
#define LOOP_DELAY 20 // loop time for servo refresh
#define SERVO_COOL_TIME 50 // number of loops to bring servos home
void bmpDraw(char *filename, uint8_t x, uint8_t y);
void bmpDraw(File &bmpFile, uint8_t x, uint8_t y);
uint16_t read16(File f);
uint32_t read32(File f);
int readBitmapCount();
boolean selectBitmap(int index);
Adafruit_ST7735 tft = Adafruit_ST7735(TFT_CS, TFT_DC, TFT_RST);
Adafruit_SoftServo lid, arm;
File root;
File bitmap;
int bitmapCount = 0;
int currentBitmap = 0;
SimpleBehaviour simple = SimpleBehaviour();
FastBehaviour fast = FastBehaviour();
AngryBehaviour angry = AngryBehaviour();
SlowFastBehaviour sf = SlowFastBehaviour();
SuspiciousBehaviour suspicious = SuspiciousBehaviour();
Strategy *strategy = NULL;
Strategy *strategies[] = { &fast, &simple, &angry, &sf, &suspicious };
int numStrategies = sizeof(strategies) / sizeof(strategies[0]);
int currentStrategy = 0;
int servoCoolTime = SERVO_COOL_TIME;
void setup(void) {
Serial.begin(115200);
Serial.println(F("Useless don't touch box"));
Serial << F("with ") << numStrategies << F(" behaviors") << FS(CRLF);
Serial.println();
delay(500);
// Pin setup
pinMode(LED_PWM, OUTPUT);
analogWrite(LED_PWM, 0);
pinMode(SWITCH, INPUT);
digitalWrite(SWITCH, HIGH);
// Servo setup
lid.attach(LID_SERVO);
arm.attach(ARM_SERVO);
// cooling will drive servos home
lid.write(LID_MIN_VALUE);
arm.write(ARM_MIN_VALUE);
// TFT setup
tft.initR(INITR_144GREENTAB);
// SD setup
Serial.print(F("Initializing SD card..."));
if (!SD.begin(SD_CS)) {
Serial.println(F("failed!"));
return;
}
Serial.println(F("OK!"));
// Random seeding
uint32_t seed = 0;
for (uint8_t i = 0 ; i < 10 ; i++) {
seed = (seed << 5) + (analogRead(0) * 3);
}
Serial << F("Random seed=") << seed << FS(CRLF);
randomSeed(seed);
// Bitmaps setup
// open SD and read number of bitmap files
root = SD.open("/");
bitmapCount = readBitmapCount();
Serial << bitmapCount << F(" bitmap files found") << FS(CRLF);
if (bitmapCount == 0) {
Serial.println(F("failed!"));
return;
}
// load first bitmap so that it is ready
currentBitmap = random(bitmapCount);
Serial << F("Next bitmap: ") << (currentBitmap) << FS(CRLF);
if (selectBitmap(currentBitmap)) {
Serial.println(bitmap.name());
bmpDraw(bitmap, 0, 0);
bitmap.close();
}
}
void loop() {
unsigned long start = millis();
if (strategy == NULL) {
if (digitalRead(SWITCH) == 0) {
Serial << F("Starting sequence ") << currentStrategy << FS(CRLF);
// Start sequence
strategy = strategies[currentStrategy];
strategy->setServos(&lid, &arm);
strategy->setPwmPin(LED_PWM);
strategy->execute(false);
} else if (servoCoolTime > 0) {
servoCoolTime--;
lid.refresh();
arm.refresh();
}
} else {
bool abort = false;
// Run untill finished, then stop
if (strategy->execute(abort) == true) {
strategy = NULL;
// load next bitmap
if (bitmapCount > 1) {
int nextBitmap;
do {
nextBitmap = random(bitmapCount);
} while (nextBitmap == currentBitmap);
currentBitmap = nextBitmap;
}
// select next strategy
if (numStrategies > 1) {
int nextStrategy;
do {
nextStrategy = random(numStrategies);
} while (nextStrategy == currentStrategy);
currentStrategy = nextStrategy;
}
Serial << FS(CRLF) << F("Next sequence: ") << currentStrategy << FS(CRLF);
Serial << F("Next bitmap: ") << currentBitmap << FS(CRLF);
if (selectBitmap(currentBitmap)) {
bmpDraw(bitmap, 0, 0);
bitmap.close();
}
}
}
unsigned long end = millis();
if ((start > end) && (LOOP_DELAY + end < 20)) {
delay(LOOP_DELAY);
} else {
delay(LOOP_DELAY + end - start);
}
}
bool isBmpFile(File &file) {
if (!file.isDirectory()) {
char *name = file.name();
int8_t len = strlen(name);
if (strstr(strlwr(name + (len - 4)), ".bmp")) {
return true;
}
}
return false;
}
int readBitmapCount() {
int count = 0;
root.rewindDirectory();
while (true) {
File entry = root.openNextFile();
if (!entry) {
break;
}
if (isBmpFile(entry)){
count++;
}
entry.close();
}
return count;
}
boolean selectBitmap(int index) {
root.rewindDirectory();
while (true) {
bitmap = root.openNextFile();
if (!bitmap) {
break;
}
if (isBmpFile(bitmap)){
if (index == 0) {
return true;
} else {
index--;
bitmap.close();
}
} else {
bitmap.close();
}
}
return false;
}
// This function opens a Windows Bitmap (BMP) file and
// displays it at the given coordinates. It's sped up
// by reading many pixels worth of data at a time
// (rather than pixel by pixel). Increasing the buffer
// size takes more of the Arduino's precious RAM but
// makes loading a little faster. 20 pixels seems a
// good balance.
#define BUFFPIXEL 20
void bmpDraw(char *filename, uint8_t x, uint8_t y) {
File bmpFile;
Serial << FS(CRLF) << F("Loading image '") << filename << '\'' << FS(CRLF);
// Open requested file on SD card
if ((bmpFile = SD.open(filename)) == NULL) {
Serial.println(F("File not found"));
return;
}
bmpDraw(bmpFile, x, y);
bmpFile.close();
}
void bmpDraw(File &bmpFile, uint8_t x, uint8_t y) {
int bmpWidth, bmpHeight; // W+H in pixels
uint8_t bmpDepth; // Bit depth (currently must be 24)
uint32_t bmpImageoffset; // Start of image data in file
uint32_t rowSize; // Not always = bmpWidth; may have padding
uint8_t sdbuffer[3 * BUFFPIXEL]; // pixel buffer (R+G+B per pixel)
uint8_t buffidx = sizeof(sdbuffer); // Current position in sdbuffer
boolean goodBmp = false; // Set to true on valid header parse
boolean flip = true; // BMP is stored bottom-to-top
int w, h, row, col;
uint8_t r, g, b;
uint32_t pos = 0, startTime = millis();
if ((x >= TFT_WIDTH) || (y >= TFT_HEIGHT))
return;
// Parse BMP header
if (read16(bmpFile) == 0x4D42) { // BMP signature
Serial << F("File size: ") << read32(bmpFile) << FS(CRLF);
(void) read32(bmpFile); // Read & ignore creator bytes
bmpImageoffset = read32(bmpFile); // Start of image data
Serial << F("Image Offset: ") << bmpImageoffset << FS(CRLF);
// Read DIB header
Serial << F("Header size: ") << read32(bmpFile) << FS(CRLF);
bmpWidth = read32(bmpFile);
bmpHeight = read32(bmpFile);
if (read16(bmpFile) == 1) { // # planes -- must be '1'
bmpDepth = read16(bmpFile); // bits per pixel
Serial << F("Bit Depth: ") << bmpDepth << FS(CRLF);
if ((bmpDepth == 24) && (read32(bmpFile) == 0)) { // 0 = uncompressed
goodBmp = true; // Supported BMP format -- proceed!
Serial << F("Image size: ") << bmpWidth << 'x' << bmpHeight << FS(CRLF);
// BMP rows are padded (if needed) to 4-byte boundary
rowSize = (bmpWidth * 3 + 3) & ~3;
// If bmpHeight is negative, image is in top-down order.
// This is not canon but has been observed in the wild.
if (bmpHeight < 0) {
bmpHeight = -bmpHeight;
flip = false;
}
// Crop area to be loaded
w = bmpWidth;
h = bmpHeight;
if ((x + w - 1) >= TFT_WIDTH)
w = TFT_WIDTH - x;
if ((y + h - 1) >= TFT_HEIGHT)
h = TFT_HEIGHT - y;
// Set TFT address window to clipped image bounds
tft.setAddrWindow(x, y, x + w - 1, y + h - 1);
for (row = 0; row < h; row++) { // For each scanline...
// Seek to start of scan line. It might seem labor-
// intensive to be doing this on every line, but this
// method covers a lot of gritty details like cropping
// and scanline padding. Also, the seek only takes
// place if the file position actually needs to change
// (avoids a lot of cluster math in SD library).
if (flip) // Bitmap is stored bottom-to-top order (normal BMP)
pos = bmpImageoffset + (bmpHeight - 1 - row) * rowSize;
else
// Bitmap is stored top-to-bottom
pos = bmpImageoffset + row * rowSize;
if (bmpFile.position() != pos) { // Need seek?
bmpFile.seek(pos);
buffidx = sizeof(sdbuffer); // Force buffer reload
}
for (col = 0; col < w; col++) { // For each pixel...
// Time to read more pixel data?
if (buffidx >= sizeof(sdbuffer)) { // Indeed
bmpFile.read(sdbuffer, sizeof(sdbuffer));
buffidx = 0; // Set index to beginning
}
// Convert pixel from BMP to TFT format, push to display
b = sdbuffer[buffidx++];
g = sdbuffer[buffidx++];
r = sdbuffer[buffidx++];
tft.pushColor(tft.Color565(r, g, b));
} // end pixel
} // end scanline
Serial << F("Loaded in ") << (millis() - startTime) << F(" ms") << FS(CRLF);
} // end goodBmp
}
}
if (!goodBmp)
Serial.println(F("BMP format not recognized."));
}
// These read 16- and 32-bit types from the SD card file.
// BMP data is stored little-endian, Arduino is little-endian too.
// May need to reverse subscript order if porting elsewhere.
uint16_t read16(File f) {
uint16_t result;
((uint8_t *) &result)[0] = f.read(); // LSB
((uint8_t *) &result)[1] = f.read(); // MSB
return result;
}
uint32_t read32(File f) {
uint32_t result;
((uint8_t *) &result)[0] = f.read(); // LSB
((uint8_t *) &result)[1] = f.read();
((uint8_t *) &result)[2] = f.read();
((uint8_t *) &result)[3] = f.read(); // MSB
return result;
}