Skip to content
This repository has been archived by the owner on Jun 21, 2024. It is now read-only.

Custom weapon model - Shooting animation bug #185

Open
ronglucky opened this issue Nov 13, 2022 · 1 comment
Open

Custom weapon model - Shooting animation bug #185

ronglucky opened this issue Nov 13, 2022 · 1 comment

Comments

@ronglucky
Copy link

ronglucky commented Nov 13, 2022

I have encountered issue with custom weapon model. There're some weapon which their default weapon only have 1 shooting animation such as weapon_bizon, weapon_p90 in the animation list.
On client side these weapon can run shooting animation corectly while holding the trigger.
But on server side using your store module the shooting animation seem to be played only one and never play again until switch weapon or it change back to idle state.
Is there any way to fix this.
Thanks

@Kxnrl
Copy link
Owner

Kxnrl commented Feb 8, 2023

it's animation swap bug. we could not (or i don't know) fix that on server-side.

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants