- Add 'page' or 'group' property so that objects can be grouped and toggled
Write loadStyleJSON()Note: see belowImplement "locked" object input.Add methods for copying global style parameter changes to individual objects
- Add an individual input lock toggle. May require further checking at the GuiContext scope.
- Add 'page' or 'group' property so that objects can be grouped and toggled
Review setStyle() for any additional error handling that may be neededReplace triggered with pressed, held, released, changed (for slider)Ability to update styleAbility to change labelLabel for toggle
- Set text size
- Note: includes GuiSlider, GuiSliderV, GuiCrossfader, GuiCrossfaderV, GuiSlider2d, GuiJoystick
- Fix hard coding of buffers (e.g. this.w-24)
- Fix so that touch corresponds with handle
(stretch) Add integer step modeNote: omitted Joystick(stretch) add segmenting/resolution functionalityNote: better to do on user side for now
Come up with better variable names for valX and valYCan now also access with .val.x and .val.y
- Write this object class
See if it's possible to simplify number of parameters- Develop color palettes
Gray(get better contrast)BlueRoseSeafoamTerminalGreenTerminalRedTerminalBlueTerminalYellow
- Need to rethink JSON use since it effectively would need to save layout as well.
- Study material-ui implementation of colors and try to implement something similar (i.e. primary and accent color)
- Prototype methods
- Context methods
- All objects and associated methods
- Style parameters for each object
One for each object- Interaction modes
Callback exampleOSC- Sample layouts
- Set starting value for sliders
Set styles for each type of objectColorsStroke WidthStrokeFillRounding
- Get examples from other people!
Should I make helper style prototype functions for things such as setting visibility? (i.e. SetVisible(b1, true);)Better for now to leave it under control of objects as member variables and methods
- Should there be some kind of layout tool?
- How much input parameter handling should I do?
- Should GUI objects have values shown, especially for sliders?
Should sliders have dead zones at the end?Let users process output"Solved" by having input lock
Should buttons have on and off labels?They do now!
- What's the balance between simplicity and feature availability/flexibility?
- How can p5.touchgui be made accessible to screen readers?
- ARIA
- Adapted for DOM element use? Would require a massive overhaul (and change functionality/feature set).
- Inclusion of shadow DOM elements specifically intended for screen readers?
- There are underlying accessibility issues with p5.js being JS canvas-based that may need to be addressed in parallel.
- Pages/Groups/Tabs
- GuiColorpicker
- GuiTextfield
- Labels on sliders
- Pad bank