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backenddatadto.h
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backenddatadto.h
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#ifndef BACKENDDATADTO_H
#define BACKENDDATADTO_H
#include <QObject>
#include "mapconstructor.h"
class BackendDataDto : public QObject
{
Q_OBJECT
public:
BackendDataDto(){};
BackendDataDto(const QList<QList<int>>& sockets,
const int& dimensionsWidth,
const int& dimensionsHeight,
const int& windowSizeHorizontalInPixels,
const int& numberOfTiles,
const QList<MapConstructor::constructParameters>& precollapedTilesConstructionInstructions ,
const QList<MapConstructor::constructParameters>& weightmapConstructionInstructions,
const QList<QList<int>>& availableWeightLists,
const int& fps);
public:
QList<QList<int>> m_sockets;
int m_dimensionsWidth;
int m_dimensionsHeight;
int m_numberOfTiles;
int m_windowSizeHorizontalInPixels;
QList<MapConstructor::constructParameters> m_precollapsedTilesConstructionInstructions;
QList<MapConstructor::constructParameters> m_weightmapConstructionInstructions;
QList<QList<int>> m_availableWeightLists;
int m_fps;
};
#endif // BACKENDDATADTO_H