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This happens if you are looking at a particle that is in the World_PV. The fix is trivial
// Before auto nextVolume{track->GetNextVolume()->GetName()};
// After (or something similar)auto nextVolumePtr{track->GetNextVolume()};
auto nextVolume{nextVolumePtr ? nextVolumePtr->GetName() : "undefined"};
The step printer code assumes that the track has both a current and a next volume. When this isn't the case, we get a nullpointer dereference
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