Skip to content

Latest commit

 

History

History
48 lines (38 loc) · 1.42 KB

assignment4.md

File metadata and controls

48 lines (38 loc) · 1.42 KB
title date tags
GAMES101-assignment4-贝塞尔曲线
2022-02-28
GAMES101

Assignment4

1. 运行结果

运行结果:

image-20220228220709563

2. 实现细节

详细代码

这次作业比较简单,写一个递归程序就能实现功能,具体如下所示:

cv::Point2f recursive_bezier(const std::vector<cv::Point2f> &control_points, float t) 
{
    // TODO: Implement de Casteljau's algorithm
    //当点数量为1时,返回
    if(control_points.size() == 1){
        return control_points[0];
    }
    std::vector<cv::Point2f> new_control_points; new_control_points.clear();
    cv::Point2f prev_point = control_points[0];
    for(int i=1;i<control_points.size();i++){
        new_control_points.push_back(prev_point*(1-t) + control_points[i]*t);
        prev_point = control_points[i];
    }
    return recursive_bezier(new_control_points,t);
}

void bezier(const std::vector<cv::Point2f> &control_points, cv::Mat &window) 
{
    // TODO: Iterate through all t = 0 to t = 1 with small steps, and call de Casteljau's 
    // recursive Bezier algorithm.
    for(float t = 0; t < 1; t += 0.001){
        cv::Point2f point = recursive_bezier(control_points, t);
        window.at<cv::Vec3b>(point.y, point.x)[1] = 255;
    } 
}