From 55e033ba6893b6f1067aa526325037c7cfea1d95 Mon Sep 17 00:00:00 2001 From: Nahuel Rocchetti Date: Wed, 26 Jun 2024 21:39:27 -0300 Subject: [PATCH] remove useless debug log in stringset test --- Assets/Tests/OpenTS2/Content/ContentManagerTest.cs | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Assets/Tests/OpenTS2/Content/ContentManagerTest.cs b/Assets/Tests/OpenTS2/Content/ContentManagerTest.cs index 032f1b7f..dea519fb 100644 --- a/Assets/Tests/OpenTS2/Content/ContentManagerTest.cs +++ b/Assets/Tests/OpenTS2/Content/ContentManagerTest.cs @@ -25,10 +25,6 @@ public void ChangesEditAssetTest() TestCore.Initialize(); var contentManager = ContentManager.Instance; contentManager.AddPackage("TestAssets/TestPackage.package"); - foreach(var entry in contentManager.ContentEntries) - { - UnityEngine.Debug.Log(entry.FilePath); - } var stringAsset = contentManager.GetAsset(new ResourceKey(1, "testpackage", TypeIDs.STR)); Assert.IsNotNull(stringAsset);