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Flow.Launcher.Plugin.UnityEngine.csproj
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Flow.Launcher.Plugin.UnityEngine.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net5.0-windows</TargetFramework>
<AssemblyName>Flow.Launcher.Plugin.UnityEngine</AssemblyName>
<PackageId>Flow.Launcher.Plugin.UnityEngine</PackageId>
<Authors>LeLocTai</Authors>
<PackageProjectUrl>https://github.com/LeLocTai/Flow.Launcher.Plugin.UnityEngine</PackageProjectUrl>
<RepositoryUrl>https://github.com/LeLocTai/Flow.Launcher.Plugin.UnityEngine</RepositoryUrl>
<PackageTags>flow-launcher flow-plugin</PackageTags>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<LangVersion>10</LangVersion>
<Nullable>enable</Nullable>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugSymbols>false</DebugSymbols>
<DebugType>None</DebugType>
<OutputPath>bin\Release</OutputPath>
<DocumentationFile />
<NoWarn>1701;1702;CS1591</NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\Flow.Launcher\Output\Debug\UserData\Plugins\Flow.Launcher.Plugin.UnityEngine\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
<NoWarn>1701;1702;CS1591</NoWarn>
</PropertyGroup>
<ItemGroup>
<Content Include=".github\workflows\publish.yml" />
<Content Include="plugin.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<Content Include="Images\*.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Flow.Launcher.Plugin" Version="2.1.1" />
</ItemGroup>
<Target Name="PreBuild" BeforeTargets="PreBuildEvent">
<Exec Command="taskkill /f /fi "IMAGENAME eq Flow.Launcher.exe"" />
</Target>
</Project>