Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Android Support? #72

Open
Sam2much96 opened this issue Sep 26, 2024 · 9 comments
Open

Android Support? #72

Sam2much96 opened this issue Sep 26, 2024 · 9 comments

Comments

@Sam2much96
Copy link

Can Any of the O.G. maintainers give me a run down on why no android support? so i know where to start debugging from?

@Lecrapouille
Copy link
Owner

Lecrapouille commented Sep 26, 2024

@Sam2much96 because the plugin is based on CEF and CEF does not support mobile devices :( https://magpcss.org/ceforum/viewtopic.php?f=6&t=18268

You can look at here for getting some ideas: https://github.com/folgerwang/UnrealEngine/tree/release/Engine/Source/Runtime/WebBrowser/Private

@Lecrapouille
Copy link
Owner

@Sam2much96 come to our Discord :)

@Lecrapouille
Copy link
Owner

I found this https://www.youtube.com/watch?v=WQT6Zo9Wj-g but I think this is not what you expected :)

@Sam2much96
Copy link
Author

Sam2much96 commented Sep 29, 2024

Awesome. I'm still trying to figure out which approach would be better, porting c++ from Unreal Engine, or accessing web view from a java/kotlin plugin

@Sam2much96
Copy link
Author

Hi, I made an Android Plugin for webview here, and tested it out so it works. Thanks for the documentation and assistance

@Lecrapouille
Copy link
Owner

I'll vive a try tonight. Do you think our API can be common?

@Sam2much96
Copy link
Author

@Lecrapouille
Copy link
Owner

I'll make a link in my readmes

@Sam2much96
Copy link
Author

About the Common API's, of Course ! I'll look through gdcef source code and see the features implemented

@Lecrapouille Lecrapouille reopened this Oct 3, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants