From 0d3b8333ab44fc333b01332cc0e58be83b748825 Mon Sep 17 00:00:00 2001 From: Lemon-King Date: Sat, 17 Aug 2024 00:15:26 -0400 Subject: [PATCH] Update README --- README.md | 22 +++++++++++++++------- 1 file changed, 15 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index 9affa61..4d24672 100644 --- a/README.md +++ b/README.md @@ -77,19 +77,27 @@ This project is inspired by [WADSMOOSH](https://jp.itch.io/wadsmoosh) by JP LeBr ## - Hexen II Development - Hexen II is still currently in a stage of heavy development and as more feature come online they will be updated here.
-Items which match functionality to Heretic and Hexen are implemented. -- **Mystic Urn**: Follows Hexen's rules for now, needs to follow Hexen II Health rules + +### Items +- **Glyph of the Ancients**: NYI +- **Mystic Urn**: Follows Hexen's rules as a placeholder - **Stone of Summoning**: NYI - **Seal of the Ovinomancer**: NYI - **Force Cube**: NYI - **Torch**: Implemented, emulates Hexen II's Torch lighting +- **Ring of Flight**: Follows Heretic's flight rules as a placeholder +- **Ring of Reflection**: NYI +- **Ring of Regeneration**: NYI +- **Ring of Water Breathing**: NYI + +Items which match functionality with Heretic and Hexen are implemented. ### Classes -- **Paladin:** Playable
- Weapons: Complete
- Powered Weapons: Complete
- Class Logic: Complete
- Lighting Effects: WIP
- Brightmaps: NYI -- **Crusader:** Playable / Incomplete
- Weapons: All (4th WIP)
- Powered Weapons: WIP
- Class Logic: Complete
- Lighting Effects: WIP
- Brightmaps: NYI -- **Necromancer:** Playable / Incomplete
- Weapons: 1 - 3
- Powered Weapons: WIP
- Class Logic: Complete
- Lighting Effects: WIP
- Brightmaps: NYI -- **Assassin:** Playable / Incomplete
- Weapons: 1 - 3
- Powered Weapons: WIP
- Class Logic: WIP
- Lighting Effects: WIP
- Brightmaps: NYI -- **Demoness:** Playable / Incomplete
- Weapons: 1 - 3, 4 WIP
- Powered Weapons: WIP
- Class Logic: WIP
- Lighting Effects: WIP
- Brightmaps: NYI +- **Paladin**: Playable
- Weapons: Complete
- Powered Weapons: Complete
- Class Logic: Complete
- Lighting Effects: WIP
- Brightmaps: NYI +- **Crusader**:Playable / Incomplete
- Weapons: All (4th WIP)
- Powered Weapons: WIP
- Class Logic: Complete
- Lighting Effects: WIP
- Brightmaps: NYI +- **Necromancer**: Playable / Incomplete
- Weapons: 1 - 3
- Powered Weapons: WIP
- Class Logic: Complete
- Lighting Effects: WIP
- Brightmaps: NYI +- **Assassin**: Playable / Incomplete
- Weapons: 1 - 3
- Powered Weapons: WIP
- Class Logic: WIP
- Lighting Effects: WIP
- Brightmaps: NYI +- **Demoness**: Playable / Incomplete
- Weapons: 1 - 3, 4 WIP
- Powered Weapons: WIP
- Class Logic: WIP
- Lighting Effects: WIP
- Brightmaps: NYI ## - Getting Started -