Skip to content

Commit

Permalink
Synchronize
Browse files Browse the repository at this point in the history
  • Loading branch information
LoveBodhi committed Apr 4, 2023
1 parent 1523a0e commit 99ce074
Show file tree
Hide file tree
Showing 99 changed files with 463 additions and 462 deletions.
1 change: 1 addition & 0 deletions Changelog.md
Original file line number Diff line number Diff line change
Expand Up @@ -29,6 +29,7 @@ Asset Changes:
Demo Episode Changes:

- Added language switch (Currently there're only English and Chinese are available).
- Changed Status Bar, which will be global in the future. Item Box has been disabled temporaily.

# Version 0.2 - Mushroom Prototype (2022-09-13)

Expand Down
2 changes: 1 addition & 1 deletion _Moondust Config Pack/group_tilesets/LevelDecor.tsgrp.ini
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@ tileset-13=Decor-Platforms.tileset.ini
tileset-14=Decor-Fills.tileset.ini
tileset-15=Decor-Water.tileset.ini
tileset-16=Decor-BlackExit.tileset.ini
tileset-17=Decor-LineGuide.tileset.ini
tileset-17=Decor-Track.tileset.ini
tileset-18=Decor-OnOff.tileset.ini
tileset-19=Decor-TimedSwitch.tileset.ini
tileset-20=Decor-Door.tileset.ini
Expand Down
6 changes: 3 additions & 3 deletions _Moondust Config Pack/items/bgo/background-1.ini
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
[background]
image = "background-1.png"
name = "Small Bush"
group = "Super Mario Bros. 3"
category = "Greens"
name = "Bush"
group = "Forest"
category = "Plants"
z-layer = "background"
z-offset = 0.02
smbx64-sort-priority = 77
7 changes: 4 additions & 3 deletions _Moondust Config Pack/items/bgo/background-100.ini
Original file line number Diff line number Diff line change
@@ -1,8 +1,9 @@
[background]
image = "background-100.png"
name = "SMB3 Rail Lift Buffer"
group = "Super Mario Bros. 3"
category = "Platform path"
name = "Track End 2"
group = "Track"
category = "Track End"
description = "A track end tile, which makes track-based NPC's move to opposite direction."
grid = 16
z-layer = "background"
animated = 1
Expand Down
7 changes: 4 additions & 3 deletions _Moondust Config Pack/items/bgo/background-151.ini
Original file line number Diff line number Diff line change
@@ -1,7 +1,8 @@
[background]
image = "background-151.png"
name = "Crateria Mushroom 2"
group = "Miscellaneous"
category = "Metroid"
name = "Vine 1"
group = "Forest"
category = "Plants"
description = "A vine tile that grown in the forest."
z-layer = "background"
smbx64-sort-priority = 75
7 changes: 4 additions & 3 deletions _Moondust Config Pack/items/bgo/background-152.ini
Original file line number Diff line number Diff line change
@@ -1,7 +1,8 @@
[background]
image = "background-152.png"
name = "Crateria Mushroom 3"
group = "Miscellaneous"
category = "Metroid"
name = "Vine 2"
group = "Forest"
category = "Plants"
description = "A vine tile that grown in the forest."
z-layer = "background"
smbx64-sort-priority = 75
7 changes: 4 additions & 3 deletions _Moondust Config Pack/items/bgo/background-153.ini
Original file line number Diff line number Diff line change
@@ -1,7 +1,8 @@
[background]
image = "background-153.png"
name = "Crateria Mushroom 1"
group = "Miscellaneous"
category = "Metroid"
name = "Vine 3"
group = "Forest"
category = "Plants"
description = "A vine tile that grown in the forest."
z-layer = "background"
smbx64-sort-priority = 75
7 changes: 4 additions & 3 deletions _Moondust Config Pack/items/bgo/background-70.ini
Original file line number Diff line number Diff line change
@@ -1,8 +1,9 @@
[background]
image = "background-70.png"
name = "SMW Rail Lift Buffer"
group = "Super Mario World"
category = "Platform path"
name = "Track End"
group = "Track"
category = "Track End"
description = "A track end tile, which makes track-based NPC's move to opposite direction."
grid = 16
z-layer = "background"
z-offset = 0.04
Expand Down
7 changes: 4 additions & 3 deletions _Moondust Config Pack/items/bgo/background-71.ini
Original file line number Diff line number Diff line change
@@ -1,8 +1,9 @@
[background]
image = "background-71.png"
name = "Horizontal Rail"
group = "Super Mario World"
category = "Platform path"
name = "Horizontal Track"
group = "Track"
category = "Track Path"
description = "A horizontal track tile, which makes track-based NPC's move horizontally."
grid = 16
z-layer = "background"
z-offset = 0.04
Expand Down
7 changes: 4 additions & 3 deletions _Moondust Config Pack/items/bgo/background-72.ini
Original file line number Diff line number Diff line change
@@ -1,8 +1,9 @@
[background]
image = "background-72.png"
name = "Vertical Rail"
group = "Super Mario World"
category = "Platform path"
name = "Vertical Track"
group = "Track"
category = "Track Path"
description = "A vertical track tile, which makes track-based NPC's move horizontally."
grid = 16
z-layer = "background"
z-offset = 0.04
Expand Down
7 changes: 4 additions & 3 deletions _Moondust Config Pack/items/bgo/background-73.ini
Original file line number Diff line number Diff line change
@@ -1,8 +1,9 @@
[background]
image = "background-73.png"
name = "45* Right Rail"
group = "Super Mario World"
category = "Platform path"
name = "45* Right Track"
group = "Track"
category = "Track Path"
description = "A right diagonal track tile, which makes track-based NPC's move diagonally."
grid = 16
z-layer = "background"
z-offset = 0.04
Expand Down
7 changes: 4 additions & 3 deletions _Moondust Config Pack/items/bgo/background-74.ini
Original file line number Diff line number Diff line change
@@ -1,8 +1,9 @@
[background]
image = "background-74.png"
name = "45* Left Rail"
group = "Super Mario World"
category = "Platform path"
name = "45* Left Track"
group = "Track"
category = "Track Path"
description = "A left diagonal track tile, which makes track-based NPC's move diagonally."
grid = 16
z-layer = "background"
z-offset = 0.04
Expand Down
2 changes: 1 addition & 1 deletion _Moondust Config Pack/items/npc/npc-104.ini
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
name = "Rail Lift"
group = "Items"
category = "Platform"
description = "A lift that moves along <b>line guides</b>."
description = "A lift that moves along <b>tracks</b>."
image = "npc-104.png"
algorithm = "platform.lua"
default-effect = 10
Expand Down
2 changes: 1 addition & 1 deletion _Moondust Config Pack/items/npc/npc-139.ini
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
name = "Vegetable (Onion)"
group = "Items"
category = "Vegetable"
description = "An item commonly found buried in <b>Grass (Container)<b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
description = "An item commonly found buried in <b>Grass (Container)</b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
image = "npc-139.png"
algorithm = ""
default-effect = 10
Expand Down
2 changes: 1 addition & 1 deletion _Moondust Config Pack/items/npc/npc-140.ini
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ name = "Vegetable (Turnip)"
group = "Items"
category = "Vegetable"
image = "npc-140.png"
description = "An item commonly found buried in <b>Grass (Container)<b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
description = "An item commonly found buried in <b>Grass (Container)</b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
algorithm = ""
default-effect = 10
shell-effect = 10
Expand Down
2 changes: 1 addition & 1 deletion _Moondust Config Pack/items/npc/npc-141.ini
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ name = "Vegetable (Turnip Sprout)"
group = "Items"
category = "Vegetable"
image = "npc-141.png"
description = "An item commonly found buried in <b>Grass (Container)<b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
description = "An item commonly found buried in <b>Grass (Container)</b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
algorithm = ""
default-effect = 10
shell-effect = 10
Expand Down
2 changes: 1 addition & 1 deletion _Moondust Config Pack/items/npc/npc-142.ini
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
name = "Vegetable (Pumpkin)"
group = "Items"
category = "Vegetable"
description = "An item commonly found buried in <b>Grass (Container)<b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
description = "An item commonly found buried in <b>Grass (Container)</b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
image = "npc-142.png"
algorithm = ""
default-effect = 10
Expand Down
2 changes: 1 addition & 1 deletion _Moondust Config Pack/items/npc/npc-143.ini
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
name = "Vegetable (Radish Sprout)"
group = "Items"
category = "Vegetable"
description = "An item commonly found buried in <b>Grass (Container)<b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
description = "An item commonly found buried in <b>Grass (Container)</b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
image = "npc-143.png"
algorithm = ""
default-effect = 10
Expand Down
2 changes: 1 addition & 1 deletion _Moondust Config Pack/items/npc/npc-144.ini
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ name = "Vegetable (Turnip Sprout)"
group = "Items"
category = "Vegetable"
image = "npc-144.png"
description = "An item commonly found buried in <b>Grass (Container)<b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
description = "An item commonly found buried in <b>Grass (Container)</b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
algorithm = ""
default-effect = 10
shell-effect = 10
Expand Down
2 changes: 1 addition & 1 deletion _Moondust Config Pack/items/npc/npc-145.ini
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ name = "Vegetable (Turnip Sprout)"
group = "Items"
category = "Vegetable"
image = "npc-145.png"
description = "An item commonly found buried in <b>Grass (Container)<b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
description = "An item commonly found buried in <b>Grass (Container)</b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
algorithm = ""
default-effect = 10
shell-effect = 10
Expand Down
2 changes: 1 addition & 1 deletion _Moondust Config Pack/items/npc/npc-146.ini
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
name = "Vegetable (Radish)"
group = "Items"
category = "Vegetable"
description = "An item commonly found buried in <b>Grass (Container)<b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
description = "An item commonly found buried in <b>Grass (Container)</b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
image = "npc-146.png"
algorithm = ""
default-effect = 10
Expand Down
2 changes: 1 addition & 1 deletion _Moondust Config Pack/items/npc/npc-151.ini
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ grid = 32
grid-offset-x = -8
grid-offset-y = -16
physical-height = 48
physical-width = 64
physical-width = 48
frame-style = 1
frames = 1
frame-delay = 128
Expand Down
6 changes: 3 additions & 3 deletions _Moondust Config Pack/items/npc/npc-179.ini
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
[npc]
name = "Grinder"
group = "Super Mario World"
category = "Enemy"
description = "A spiky enemy that moves along <b>line guides</b>."
group = "Enemies"
category = "Castle"
description = "A spiky enemy that moves along <b>tracks</b>."
image = "npc-179.png"
algorithm = ""
default-effect = 99
Expand Down
2 changes: 1 addition & 1 deletion _Moondust Config Pack/items/npc/npc-60.ini
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
name = "Rail Lift (Yellow)"
group = "Items"
category = "Platform"
description = "A semisolid lift that moves on lineguides. Whether or not it moves is linked to <b>Yellow Switch Blocks</b>."
description = "A semisolid lift that moves on tracks. Whether or not it moves is linked to <b>Yellow Switch Blocks</b>."
image = "npc-60.png"
algorithm = ""
default-effect = 10
Expand Down
2 changes: 1 addition & 1 deletion _Moondust Config Pack/items/npc/npc-62.ini
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ name = "Rail Lift (Blue)"
group = "Items"
category = "Platform"
image = "npc-62.png"
description = "A semisolid lift that moves on lineguides. Whether or not it moves is linked to <b>Blue Switch Blocks</b>."
description = "A semisolid lift that moves on tracks. Whether or not it moves is linked to <b>Blue Switch Blocks</b>."
algorithm = ""
default-effect = 10
shell-effect = 10
Expand Down
2 changes: 1 addition & 1 deletion _Moondust Config Pack/items/npc/npc-64.ini
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
name = "Rail Lift (Green)"
group = "Items"
category = "Platform"
description = "A semisolid lift that moves on lineguides. Whether or not it moves is linked to <b>Green Switch Blocks</b>."
description = "A semisolid lift that moves on tracks. Whether or not it moves is linked to <b>Green Switch Blocks</b>."
image = "npc-64.png"
algorithm = ""
default-effect = 10
Expand Down
2 changes: 1 addition & 1 deletion _Moondust Config Pack/items/npc/npc-66.ini
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
name = "Rail Lift (Red)"
group = "Items"
category = "Platform"
description = "A semisolid lift that moves on lineguides. Whether or not it moves is linked to <b>Red Switch Blocks</b>."
description = "A semisolid lift that moves on tracks. Whether or not it moves is linked to <b>Red Switch Blocks</b>."
image = "npc-66.png"
algorithm = ""
default-effect = 10
Expand Down
2 changes: 1 addition & 1 deletion _Moondust Config Pack/items/npc/npc-92.ini
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
name = "Vegetable (Turnip)"
group = "Items"
category = "Vegetable"
description = "An item commonly found buried in <b>Grass (Container)<b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
description = "An item commonly found buried in <b>Grass (Container)</b>. When thrown it will no longer collide with solid objects, but still take out enemies in its path. When <b>Link</b> slashes it with his sword, it will turn into <b>Rupees</b>."
image = "npc-92.png"
algorithm = ""
default-effect = 10
Expand Down
Original file line number Diff line number Diff line change
@@ -1,23 +1,23 @@
[tileset]
rows=2
cols=4
name=Line Guide
name=Track
type=1

[item-2-0]
id=73

[item-3-0]
id=74

[item-1-0]
id=71

[item-0-0]
id=72

[item-0-1]
id=70

[item-1-0]
id=71

[item-1-1]
id=100

[item-2-0]
id=73

[item-3-0]
id=74
Binary file modified graphics/effect/effect-63.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-1.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-10.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-11.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-15.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-16.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-17.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-18.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-19.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-2.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-20.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-21.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-22.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-23.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-24.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-25.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-26.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-3.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-31.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-32.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-33.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-34.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-35.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-36.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-37.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified graphics/tile/tile-38.png
Binary file modified graphics/tile/tile-39.png
Binary file modified graphics/tile/tile-4.png
Binary file modified graphics/tile/tile-40.png
Binary file modified graphics/tile/tile-41.png
Binary file modified graphics/tile/tile-42.png
Binary file modified graphics/tile/tile-43.png
Binary file modified graphics/tile/tile-44.png
Binary file modified graphics/tile/tile-45.png
Binary file modified graphics/tile/tile-46.png
Binary file modified graphics/tile/tile-47.png
Binary file modified graphics/tile/tile-48.png
Binary file modified graphics/tile/tile-49.png
Binary file modified graphics/tile/tile-5.png
Binary file modified graphics/tile/tile-50.png
Binary file modified graphics/tile/tile-51.png
Binary file modified graphics/tile/tile-52.png
Binary file modified graphics/tile/tile-53.png
Binary file modified graphics/tile/tile-54.png
Binary file modified graphics/tile/tile-55.png
Binary file modified graphics/tile/tile-6.png
Binary file modified graphics/tile/tile-7.png
Binary file modified graphics/ui/Interface4.png
Binary file modified graphics/ui/TextBox.png
Binary file added worlds/World Example/Interface1.png
Binary file added worlds/World Example/Interface2.png
2 changes: 1 addition & 1 deletion worlds/World Example/Stage 1.lvlx
Original file line number Diff line number Diff line change
Expand Up @@ -7082,7 +7082,7 @@ ET:"P Switch - Start";AS:0;AX:0;AY:0;
ET:"P Switch - End";AS:0;AX:0;AY:0;
ET:"Qiaodun Pohuai";LH:["Qiao1"];AS:0;AX:0;AY:0;
ET:"Intro";MG:"Welcome to Nostalgic Paradise! Nostalgic Paradise is a TheXTech asset pack which is entirely of SMB1 16-bit style theme.";AS:0;AX:0;AY:0;
ET:"Intro-C";MG:"欢迎来到复古乐园!复古乐园是一个以16位超级马力欧兄弟1为主题的TheXTech组件包。";AS:0;AX:0;AY:0;
ET:"Intro-C";MG:"欢迎来到最初的意境!最初的意境是一个以16位超级马力欧兄弟1为主题的TheXTech组件包。";AS:0;AX:0;AY:0;
ET:"Ground Plant";MG:"This is ground Piranha Plant\, which is stationary and meant to be placed outside pipes.";AS:0;AX:0;AY:0;
ET:"Ground Plant-C";MG:"这是大地吞食花,它是静止的,应放置在水管以外的区域。";AS:0;AX:0;AY:0;
ET:"Secret Level";MG:"Each stage includes a secret section\, and there's a star at the end. Try to find them!";AS:0;AX:0;AY:0;
Expand Down
20 changes: 10 additions & 10 deletions worlds/World Example/Stage 1/lunadll.txt
Original file line number Diff line number Diff line change
@@ -1,21 +1,21 @@
#0
Timer,0,1000,1,0,30060,0
Timer,0,1060,0,0,24060,0
ShowText,0,454,27,3,0,Stage
#1
ShowText,0,319,82,3,0,Stage 1-1
ShowText,0,472,48,3,0,1-1
#2
ShowText,0,319,82,3,0,Stage 1-2
ShowText,0,472,48,3,0,1-2
#3
ShowText,0,319,82,3,0,Stage 1-3
ShowText,0,472,48,3,0,1-3
#4
ShowText,0,319,82,3,0,Stage 1-4
ShowText,0,472,48,3,0,1-4
#5
ShowText,0,319,82,3,0,Stage 1-4
ShowText,0,472,48,3,0,1-4
#6
ShowText,0,319,82,3,0,Stage 1-S
ShowText,0,472,48,3,0,1-S
#7
ShowText,0,319,82,3,0,Stage 1-1
ShowText,0,472,48,3,0,1-1
#8
ShowText,0,319,82,3,0,Stage 1-2
#1000
Kill,0,0,0,0,1,0
ShowText,0,472,48,3,0,1-2
#END
20 changes: 11 additions & 9 deletions worlds/World Example/Stage 10/lunadll.txt
Original file line number Diff line number Diff line change
@@ -1,19 +1,21 @@
#0
Timer,0,1000,1,0,48060,0
Timer,0,1060,0,0,42060,0
ShowText,0,454,27,3,0,Stage
#1
ShowText,0,310,82,3,0,Stage 10-1
ShowText,0,463,48,3,0,10-1
#2
ShowText,0,310,82,3,0,Stage 10-2
ShowText,0,463,48,3,0,10-2
#3
ShowText,0,310,82,3,0,Stage 10-3
ShowText,0,463,48,3,0,10-3
#4
ShowText,0,310,82,3,0,Stage 10-4
ShowText,0,463,48,3,0,10-4
#5
ShowText,0,310,82,3,0,Stage 10-4
ShowText,0,463,48,3,0,10-4
#6
ShowText,0,310,82,3,0,Stage 10-S
ShowText,0,463,48,3,0,10-S
#7
ShowText,0,310,82,3,0,Stage 10-4
#1000
Kill,0,0,0,0,1,0
ShowText,0,463,48,3,0,10-4
#8
ShowText,0,463,48,3,0,10-4
#END
Loading

0 comments on commit 99ce074

Please sign in to comment.