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debugger.lua
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debugger.lua
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if not DEVELOP then
return
end
local fs = require 'bee.filesystem'
local luaDebugs = {}
local home = os.getenv 'USERPROFILE' or os.getenv 'HOME'
if not home then
log.error('Cannot find home directory')
return
end
for _, vscodePath in ipairs { '.vscode', '.vscode-insiders', '.vscode-server-insiders' } do
local extensionPath = fs.path(home) / vscodePath / 'extensions'
log.debug('Search extensions at:', extensionPath:string())
if fs.exists(extensionPath) then
for path in fs.pairs(extensionPath) do
if fs.is_directory(path) then
local name = path:filename():string()
if name:find('actboy168.lua-debug-', 1, true) then
luaDebugs[#luaDebugs+1] = path:string()
end
end
end
end
end
if #luaDebugs == 0 then
log.debug('Cant find "actboy168.lua-debug"')
return
end
local function getVer(filename)
local a, b, c = filename:match('actboy168%.lua%-debug%-(%d+)%.(%d+)%.(%d+)')
if not a then
return 0
end
return a * 1000000 + b * 1000 + c
end
table.sort(luaDebugs, function (a, b)
return getVer(a) > getVer(b)
end)
local debugPath = luaDebugs[1]
local cpath = "/runtime/win64/lua54/?.dll;/runtime/win64/lua54/?.so"
local path = "/script/?.lua"
local function tryDebugger()
local entry = assert(package.searchpath('debugger', debugPath .. path))
local root = debugPath
local addr = ("127.0.0.1:%d"):format(DBGPORT)
local dbg = loadfile(entry)(entry)
dbg:start {
address = addr,
}
log.debug('Debugger startup, listen port:', DBGPORT)
log.debug('Debugger args:', addr, root, path, cpath)
if DBGWAIT then
dbg:event('wait')
end
return dbg
end
xpcall(tryDebugger, log.debug)