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June 26, 2024 01:48 11m 4s
June 25, 2024 01:34 12m 27s
June 25, 2024 01:08 11m 4s
June 25, 2024 00:48 10m 38s
June 23, 2024 23:05 10m 22s
[Testbed] Update sampler filter in ResourceArrays test.
MS Windows #465: Commit f3fce13 pushed by LukasBanana
June 23, 2024 21:21 8m 24s master
June 23, 2024 21:21 8m 24s
[D3D12] Enable resource arrays in D3D12RootParameter.
MS Windows #464: Commit 493bdea pushed by LukasBanana
June 23, 2024 21:03 10m 49s master
June 23, 2024 21:03 10m 49s
[GL] Fix resource array binding descriptors.
MS Windows #463: Commit 46445a7 pushed by LukasBanana
June 23, 2024 18:23 10m 38s master
June 23, 2024 18:23 10m 38s
[Testbed] Added higher threshold for ResourceArrays test.
MS Windows #462: Commit 0d7c330 pushed by LukasBanana
June 23, 2024 18:06 10m 2s master
June 23, 2024 18:06 10m 2s
[Testbed] Added ResourceArrays test to Testbed.
MS Windows #461: Commit f77b398 pushed by LukasBanana
June 23, 2024 17:33 10m 54s master
June 23, 2024 17:33 10m 54s
[GL] Mapping of name to active GL uniform location.
MS Windows #460: Commit 4c1e085 pushed by LukasBanana
June 21, 2024 15:21 11m 54s master
June 21, 2024 15:21 11m 54s
[Testbed] Added TestbedUtils.cpp/.h files for utility functions.
MS Windows #459: Commit a8f83f3 pushed by LukasBanana
June 19, 2024 02:55 14m 3s master
June 19, 2024 02:55 14m 3s
June 16, 2024 22:47 9m 10s
MS Windows
MS Windows #457: by LukasBanana
June 16, 2024 17:47 11m 7s master
June 16, 2024 17:47 11m 7s
[Examples] Clean up.
MS Windows #456: Commit 769497c pushed by LukasBanana
June 16, 2024 16:02 10m 43s master
June 16, 2024 16:02 10m 43s
Fix compilation on Windows (#119)
MS Windows #455: Commit fb2883e pushed by LukasBanana
June 15, 2024 16:17 10m 53s master
June 15, 2024 16:17 10m 53s
Fix compilation on Windows
MS Windows #454: Pull request #119 synchronize by st0rmbtw
June 15, 2024 10:28 9m 34s st0rmbtw:master
June 15, 2024 10:28 9m 34s
Fix compilation on Windows
MS Windows #453: Pull request #119 opened by st0rmbtw
June 14, 2024 21:35 10m 5s st0rmbtw:master
June 14, 2024 21:35 10m 5s
[iOS] Follow up commit to fix use of macOS specific vsync control.
MS Windows #452: Commit debaa09 pushed by LukasBanana
June 12, 2024 14:08 13m 14s master
June 12, 2024 14:08 13m 14s
June 12, 2024 13:32 14m 13s
June 12, 2024 00:59 14m 12s
[UWP] Fix missing DXGI header in D3D11 backend for UWP.
MS Windows #449: Commit 73f89cc pushed by LukasBanana
June 10, 2024 22:20 11m 39s master
June 10, 2024 22:20 11m 39s
[Metal] Fixed typo in IndirectDraw example Metal shader.
MS Windows #448: Commit 525551e pushed by LukasBanana
June 10, 2024 18:20 12m 41s master
June 10, 2024 18:20 12m 41s
June 9, 2024 21:15 11m 17s
June 9, 2024 20:54 10m 16s