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ci_ios.yml
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name: Apple iOS
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
jobs:
build_ios:
strategy:
matrix:
lib: [Shared, Static]
config: [Release, Debug]
fail-fast: false
runs-on: macos-latest
env:
DEPLOYMENT_TARGET: 13.0
README: ${{ github.workspace }}/README.txt
GAUSSIAN_LIB_DIR: external/GaussianLib/include
steps:
- name: Checkout Repository
uses: actions/checkout@v4
with:
submodules: recursive
- name: Configure CMake
run: >
cmake -S . -B ${{github.workspace}}/iOS-arm64
-DCMAKE_SYSTEM_NAME=iOS
-DCMAKE_OSX_ARCHITECTURES="arm64;x86_64"
-DCMAKE_OSX_DEPLOYMENT_TARGET=${{ env.DEPLOYMENT_TARGET }}
-DCMAKE_IOS_INSTALL_COMBINED=ON
-DCMAKE_BUILD_TYPE=${{ matrix.config }}
-DLLGL_BUILD_STATIC_LIB=${{ matrix.lib == 'Static' && 'ON' || 'OFF' }}
-DLLGL_BUILD_RENDERER_OPENGLES3=ON
-DLLGL_BUILD_RENDERER_METAL=ON
-DLLGL_BUILD_EXAMPLES=ON
-DGaussLib_INCLUDE_DIR:STRING="${{ env.GAUSSIAN_LIB_DIR }}"
- name: Build
run: |
cmake --build ${{github.workspace}}/iOS-arm64 --config ${{ matrix.config }}
CURRENT_TIME=$(date)
echo "LLGL built with Xcode for iOS on $CURRENT_TIME." > ${{ env.README }}
- name: Upload Binaries
uses: actions/upload-artifact@v4
if: matrix.lib == 'Shared' && matrix.config == 'Release'
with:
name: LLGL-iOS-${{ matrix.config }}-arm64
path: |
${{ env.README }}
${{ github.workspace }}/iOS-arm64/build/libLLGL*.dylib
${{ github.workspace }}/iOS-arm64/build/libLLGL*.dylib.dSYM
${{ github.workspace }}/iOS-arm64/build/Example_*.app
${{ github.workspace }}/iOS-arm64/build/Example_*.app.dSYM