diff --git a/CMakePresets.json b/CMakePresets.json deleted file mode 100644 index b0e5371e38..0000000000 --- a/CMakePresets.json +++ /dev/null @@ -1,35 +0,0 @@ -{ - "version": 3, - "configurePresets": [ - { - "name": "emscripten", - "generator": "Ninja Multi-Config", - "toolchainFile": "/emsdk/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake", - "binaryDir": "${sourceDir}/../llgl-build", - "architecture": { - "strategy": "external", - "value": "x86" - }, - "vendor": { - "microsoft.com/VisualStudioSettings/CMake/1.0": { "hostOS": [ "Linux" ] } - } - } - ], - "buildPresets": [ - { - "name": "Release", - "configurePreset": "emscripten", - "configuration": "Release" - }, - { - "name": "Debug", - "configurePreset": "emscripten", - "configuration": "Debug" - }, - { - "name": "RelWithDebInfo", - "configurePreset": "emscripten", - "configuration": "RelWithDebInfo" - } - ] -} diff --git a/README.md b/README.md index e3d60b3664..6ada556483 100644 --- a/README.md +++ b/README.md @@ -66,7 +66,7 @@ and requires [CMake 3.10](https://cmake.org/) or later and the [Code::Blocks](ht *This platform support is currently in an experimental state.* -## Installing LuaBridge (vcpkg) +## Installing (vcpkg) Alternatively, you can build and install LLGL using [vcpkg](https://github.com/Microsoft/vcpkg/) dependency manager: