You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
See title. This is very noticeable in the 4th cutscene of chapter 4. Camera movements have pronounced stutter, and there's a weird visual bug when Ryoma walks over to his seat. It gets worse if you're playing above 60fps. At 60, it's less obvious, but still has issues. Is this fixable, or a hardcoded limitation that probably led to the cap being put there in the first place?
The text was updated successfully, but these errors were encountered:
See title. This is very noticeable in the 4th cutscene of chapter 4. Camera movements have pronounced stutter, and there's a weird visual bug when Ryoma walks over to his seat. It gets worse if you're playing above 60fps. At 60, it's less obvious, but still has issues. Is this fixable, or a hardcoded limitation that probably led to the cap being put there in the first place?
The text was updated successfully, but these errors were encountered: