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Pathfinding Visualizer

Written in C++, using SDL2 and IMGui.

A user interface to allow for visualization of various pathfinding algorithms.

Current Algorithms included:

Breadth-first, Depth-first, Uniform-cost, Greedy Best-first, and A* search.

Draw on screen with mouse

Click to add/remove a cell, or drag to keep drawing walls or weights. All cells are animated.

Draw

Searching

When searching a animation showing the current cell that is being visited is shown. BFS

Clearing the Grid

You can clear walls and/or the previous search to run a new one

DFS