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hooks.xml
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hooks.xml
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<?xml version="1.0"?>
<hooks script_path="lua/lib/" hook_id="lib/">
<pre script_path="Corepre.lua" :hook_id="entry"/>
<post script_path="Core.lua" :hook_id="entry"/>
<post script_path="lua/loc/loc.lua" :hook_id="managers/localizationmanager"/>
<!-- Offy's thingy that posthooks to one entire function -->
<post script_path="lua/lib/managers/playermanager.lua" :hook_id="managers/playermanager"/>
<!-- -->
<post script_path="lua/lib/tweak_data/tweakdata.lua" hook_id="lib/tweak_data/tweakdata"/>
<post :script_path="tweak_data/charactertweakdata.lua" :hook_id="tweak_data/charactertweakdata"/>
<post :script_path="tweak_data/groupaitweakdata.lua" :hook_id="tweak_data/groupaitweakdata"/>
<post :script_path="tweak_data/skirmishtweakdata.lua" :hook_id="tweak_data/skirmishtweakdata"/>
<post :script_path="tweak_data/firetweakdata.lua" :hook_id="tweak_data/firetweakdata"/>
<post :script_path="tweak_data/levelstweakdata.lua" :hook_id="tweak_data/levelstweakdata"/>
<post :script_path="tweak_data/weapontweakdata.lua" :hook_id="tweak_data/weapontweakdata"/>
<post :script_path="tweak_data/blackmarket/projectilestweakdata.lua" :hook_id="tweak_data/blackmarket/projectilestweakdata"/>
<post :script_path="tweak_data/weaponfactorytweakdata.lua" :hook_id="tweak_data/weaponfactorytweakdata"/>
<post :script_path="tweak_data/playertweakdata.lua" :hook_id="tweak_data/playertweakdata"/>
<post :script_path="modifiers/modifiernohurtanims.lua" :hook_id="modifiers/modifiernohurtanims"/>
<post :script_path="modifiers/modifiershieldphalanx.lua" :hook_id="modifiers/modifiershieldphalanx"/>
<post :script_path="mutators/mutatorfriendlyfire.lua" :hook_id="mutators/mutatorfriendlyfire"/>
<group :script_path="units/enemies/" :hook_id="units/enemies/">
<post :script_path="cop/copbrain.lua" :hook_id="cop/copbrain"/>
<post :script_path="cop/copmovement.lua" :hook_id="cop/copmovement"/>
<post :script_path="cop/copinventory.lua" :hook_id="cop/copinventory"/>
<post :script_path="cop/copdamage.lua" :hook_id="cop/copdamage"/>
<post :script_path="cop/copbase.lua" :hook_id="cop/copbase"/>
<post :script_path="cop/copsound.lua" :hook_id="cop/copsound"/>
<post :script_path="medic/medicdamage.lua" :hook_id="medic/medicdamage"/>
<post :script_path="cop/huskcopdamage.lua" :hook_id="cop/huskcopdamage"/>
<post :script_path="cop/logics/coplogicattack.lua" :hook_id="cop/logics/coplogicattack"/>
<post :script_path="cop/logics/coplogictravel.lua" :hook_id="cop/logics/coplogictravel"/>
<post :script_path="cop/logics/coplogicbase.lua" :hook_id="cop/logics/coplogicbase"/>
<post :script_path="cop/logics/coplogicidle.lua" :hook_id="cop/logics/coplogicidle"/>
<post :script_path="cop/logics/coplogicphalanxminion.lua" :hook_id="cop/logics/coplogicphalanxminion"/>
<post :script_path="spooc/logics/spooclogicattack.lua" :hook_id="spooc/logics/spooclogicattack"/>
<post :script_path="spooc/actions/lower_body/actionspooc.lua" :hook_id="spooc/actions/lower_body/actionspooc"/>
<post :script_path="actions/upper_body/copactionshoot.lua" :hook_id="cop/actions/upper_body/copactionshoot"/>
<post :script_path="actions/upper_body/copactiontase.lua" :hook_id="cop/actions/upper_body/copactiontase"/>
<post :script_path="actions/upper_body/copactionhealed.lua" :hook_id="cop/actions/upper_body/copactionhealed"/>
<post :script_path="actions/upper_body/copactionreload.lua" :hook_id="cop/actions/upper_body/copactionreload"/>
<post :script_path="actions/full_body/copactionhurt.lua" :hook_id="cop/actions/full_body/copactionhurt"/>
<post :script_path="taser/logics/taserlogicattack.lua" :hook_id="taser/logics/taserlogicattack"/>
</group>
<!-- Hoxi's Crew Bots Fixes -->
<group :script_path="units/player_team/logics" :hook_id="units/player_team/logics">
<post :script_path="teamailogicassault.lua" :hook_id="teamailogicassault"/>
<post :script_path="teamailogicbase.lua" :hook_id="teamailogicbase"/>
<post :script_path="teamailogicidle.lua" :hook_id="teamailogicidle"/>
<post :script_path="teamailogictravel.lua" :hook_id="teamailogictravel"/>
</group>
<post :script_path="units/beings/player/states/playerstandard.lua" :hook_id="units/beings/player/states/playerstandard"/>
<post :script_path="units/beings/player/states/playerbleedout.lua" :hook_id="units/beings/player/states/playerbleedout"/>
<post :script_path="units/beings/player/states/playertased.lua" :hook_id="units/beings/player/states/playertased"/>
<post :script_path="units/beings/player/playerdamage.lua" :hook_id="units/beings/player/playerdamage"/>
<post :script_path="units/beings/player/huskplayerdamage.lua" :hook_id="units/beings/player/huskplayerdamage"/>
<post :script_path="units/weapons/quickcsgrenade.lua" :hook_id="units/weapons/grenades/quickcsgrenade"/>
<post :script_path="units/weapons/quickflashgrenade.lua" :hook_id="units/weapons/grenades/quickflashgrenade"/>
<post :script_path="units/weapons/dvgrenade.lua" :hook_id="units/weapons/grenades/fraggrenade"/>
<post :script_path="units/weapons/projectiles/projectilebase.lua" :hook_id="units/weapons/projectiles/projectilebase"/>
<post :script_path="units/weapons/sentrygunweapon.lua" :hook_id="units/weapons/sentrygunweapon"/>
<post :script_path="units/equipment/sentry_gun/sentrygunbrain.lua" :hook_id="units/equipment/sentry_gun/sentrygunbrain"/>
<post :script_path="units/weapons/newflamethrowerbase.lua" :hook_id="units/weapons/newflamethrowerbase"/>
<post :script_path="units/weapons/raycastweaponbase.lua" :hook_id="units/weapons/raycastweaponbase"/>
<post :script_path="units/weapons/newnpcraycastweaponbase.lua" :hook_id="units/weapons/newnpcraycastweaponbase"/>
<post :script_path="units/weapons/npcraycastweaponbase.lua" :hook_id="units/weapons/npcraycastweaponbase"/>
<post :script_path="units/weapons/shotgunbase.lua" :hook_id="units/weapons/shotgun/shotgunbase"/>
<post :script_path="managers/groupaistatebase.lua" :hook_id="managers/group_ai_states/groupaistatebase"/>
<post :script_path="managers/achievmentmanager.lua" :hook_id="managers/achievmentmanager"/>
<post :script_path="managers/menumanager.lua" :hook_id="managers/menumanager"/>
<post :script_path="managers/skirmishmanager.lua" :hook_id="managers/skirmishmanager"/>
<post :script_path="managers/firemanager.lua" :hook_id="managers/firemanager"/>
<post :script_path="managers/menu/skirmishcontractboxgui.lua" :hook_id="managers/menu/skirmishcontractboxgui"/>
<post :script_path="managers/menu/missionbriefinggui.lua" :hook_id="managers/menu/missionbriefinggui"/>
<post :script_path="managers/group_ai_states/groupaistatebesiege.lua" :hook_id="managers/group_ai_states/groupaistatebesiege"/>
<post :script_path="managers/player/snipergrazedamage.lua" :hook_id="managers/player/snipergrazedamage"/>
<post :script_path="managers/dialogmanager.lua" :hook_id="managers/dialogmanager"/>
<post :script_path="managers/hud/hudassaultcorner.lua" :hook_id="managers/hud/hudassaultcorner"/>
<post :script_path="managers/mission/elementspawnenemygroup.lua" :hook_id="managers/mission/elementspawnenemygroup"/>
<post :script_path="managers/mission/elementspawnenemydummy.lua" :hook_id="managers/mission/elementspawnenemydummy"/>
<post :script_path="managers/mission/elementspecialobjective.lua" :hook_id="managers/mission/elementspecialobjective"/>
<post :script_path="network/base/clientnetworksession.lua" :hook_id="network/base/clientnetworksession"/>
<post :script_path="network/base/hostnetworksession.lua" :hook_id="network/base/hostnetworksession"/>
<post :script_path="network/handlers/unitnetworkhandler.lua" :hook_id="network/handlers/unitnetworkhandler"/>
<post :script_path="network/matchmaking/networkmatchmakingsteam.lua" :hook_id="network/matchmaking/networkmatchmakingsteam"/>
</hooks>