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This repository has been archived by the owner on Mar 28, 2023. It is now read-only.
Hello, I would like to ask a question about your MMDGenshin shader. Recently I noticed that new characters from Genshin (Sumeru ones) use normal maps and something called "Avatar_Tex_Specular_Ramp", also some of the character skins have alpha parts, and I wanted to ask - Will next versions of your shader support those maps and textures?
The text was updated successfully, but these errors were encountered:
Hello, I would like to ask a question about your MMDGenshin shader. Recently I noticed that new characters from Genshin (Sumeru ones) use normal maps and something called "Avatar_Tex_Specular_Ramp", also some of the character skins have alpha parts, and I wanted to ask - Will next versions of your shader support those maps and textures?
The text was updated successfully, but these errors were encountered: