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Mod breaks saves when uninstalled #627

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Enatsushiroi opened this issue Jun 22, 2024 · 1 comment
Open

Mod breaks saves when uninstalled #627

Enatsushiroi opened this issue Jun 22, 2024 · 1 comment

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@Enatsushiroi
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I'm running a pretty large modpack and as cool as the cities are they are way too laggy. I didn't realize that loading a world with the mod would cause the world to now be dependent on that mod even though there is nothing there that requires the mod generated in the world. is there anything I can do in the game files to get the world to work without the mod?

@McJty
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McJty commented Jun 23, 2024

That's hard. You could make a new world and copy over the world file to that new world. I think that might work

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