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Cloud Foundry buildpack for people whose applications are more complex than your average buildpack is able to handle.

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A Generic Buildpack for Cloud Foundry

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Isn't it simply amazing to see these demos, where they throw a bunch of php, ruby, Java or python code at a Cloud Foundry site and it gets magically turned into a running web applications. Alas for me, life is often a wee bit more complicated than that. My projects always seem to required a few extra libraries or they are written in a language that doesn't have a specific buildpack.

That's where sourcey-buildpack comes in. It allows you to easily compile any libraries and binaries from source. It takes care of putting everything into the right spot so that the end result happily lives in /home/vcap/sourcey and it even knows that it does, and therefore does not require any LD_LIBRARY_PATH or other special magic to make it work.

The sourcey-buildpack expects to find three special files in your application directory:

SourceyBuild.sh (optional) to compile all the binaries you need.

SourceyBuildApp.sh (optional) to prepare the actual application if this needs any prepping.

SourceyStart.sh (mandatory) to launch the application at runtime.

The SourceyBuild.sh script

In this script you build your third-party software. At the most basic level, you just have to make sure to install the result into $PREFIX.

You may want to use $WORK_DIR to unpack your source. And if you need other files from your application you can find them in $BUILD_DIR.

For a classic autotools packaged application, your setup instructions might look like this:

cd $WORK_DIR
wget http://cool-site.com/tool.tar.gz
tar xf tool.tar.gz
cd tool
./configure --prefix=$PREFIX
make install
cd ..
rm -r tool

When your script has run through, Sourcey goes to work.

  1. It moves the content of $PREFIX into $STAGE_DIR/sourcey, ready for packaging.

  2. It creates a copy of $STAGE_DIR/sourcey in $CACHE_DIR and tags it with the md5 sum of your SourceyBuild.sh. If you re-deploy the same app again, without changing SourceyBuild.sh the content of the $CACHE_DIR will be used instead of rebuilding everything.

The directory layout at build time:

/home
   /vcap (aka $HOME)
      /app
          /sourcey (aka $PREFIX)

/tmp
   /sourcey.$$ (aka $WORK_DIR)
   /cache (aka $CACHE_DIR)
   /stage
      /app (aka $BUILD_DIR)
          /sourcey

The /home/vcap/app directory is where your application will reside at runtime. By compiling your binaries into that location, their world view will be intact at runtime as well.

The /tmp/stage/app directory gets packaged up and transfered to the run-time environment. At first only your application will be sitting there (in the /tmp/stage/app directory).

The content of the /tmp/cache directory will be made available whenever you push your application again. Sourcey uses this location to cache compiled binaries and restore them when you push an update without changing the SourceyBuild.sh file.

Helpers

To make life a bit simpler still, Sourcey provides a few helper functions:

buildAuto <url> [options]

Does essentially the same build process as described in the autotools example above. If you want to specify extra configure options, just add them as extra arguments at the end of the function call:

buildAuto http://mysite/tool.tar.gz --default-answer=42 --switch-off

buildPerl <version>

Creates the Perl version of your choice.

Since most Cloud Foundry setups are on Ubuntu lucid (10.04) stacks, perl is at version 5.10.1 which is about 100 years out of date. This is was what got me to write this in the first place.

buildPerl 5.20.2

buildPerlModule [any cpanm option]

This is a wrapper for cpanm which you can use to install extra perl modules. The new modules will get installed into your freshly installed Perl. If you have not installed your own perl with the buildPerl call the system Perl will be used and the modules will go to /home/vcap/sourcey/lib/perl5. Sourcey will take care of setting the PERL5LIB variable accordingly.

The SourceyBuildApp.sh script ...

can do whatever you deem necessary to get your actual application into shape for execution. Nothing will be cached. If you push an update for your application, this script will run again.

The SourceyStart.sh script ...

gets executed when your application should be started. Sourcey will take care of setting the $PATH variable so that all these shiny new 3rd party tools get found automatically. If you have not setup your own copy of Perl, the $PERL5LIB path will be set, so that the system Perl finds any new modules you may have compiled.

At the end of your SourceyStart.sh someone should be listening port $PORT for incoming web requests.

In order for your application to integrate with the Cloud Foundry infrastructure, you want to JSON decode the content of the environment variables $VCAP_SERVICES and $VCAP_APPLICATION.

The directory layout at runtime.

/home
   /vcap
      /app  (aka $HOME !!!)
         /sourcey

Debugging

If things are not going according to plan. You can put the following variables into your SourceyBuild.sh file.

SOURCEY_VERBOSE=1 will cause all output generated at build time to be sent to STDOUT. Note that this does look like an environment variable, but the compile script actually runs grep on your SourceyBuild.sh to detect it.

SOURCEY_REBUILD=1 will ignore any cached copy of your binaries and rebuild the lot every time you push a new version.

Example

The code in the example directory demonstrates how to setup a simple some simple apps.

The following instructions assume you have already setup a Cloud Foundry account and you have logged yourself in with cf login. Make sure to modify the manifest.yml file in the example directory to suit your needs.

cd example/EXAMPLE-OF-YOUR-CHOICE
cf push

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