Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Hanging Sign blocks added by the abnormals cannot swing #154

Open
thelegitdolt opened this issue Oct 25, 2024 · 6 comments
Open

Hanging Sign blocks added by the abnormals cannot swing #154

thelegitdolt opened this issue Oct 25, 2024 · 6 comments

Comments

@thelegitdolt
Copy link

Mods added by Team Abnormals, like Autumnity, Upgrade Aquatic, adds hanging signs for their wood types; currently, those hanging signs can have items placed on them, they do not swing like hanging signs added by other mods.

8mb.video-YVA-ByPcHXUJ.mp4
@MehVahdJukaar
Copy link
Owner

MehVahdJukaar commented Oct 25, 2024

not much i can do. it likely means they are using another class for some reason instead of using the vanilla one. Missing textures also likely comes from them not properly populating the vanilla hanging sign to wood type map as they should

@MehVahdJukaar
Copy link
Owner

But why : ☠️. Could outright use it. They likely are overriding some method for some weird reason, endmente mixin won't be called the

@thelegitdolt
Copy link
Author

https://github.com/team-abnormals/blueprint/blob/1.20.x/src/main/java/com/teamabnormals/blueprint/common/block/entity/BlueprintHangingSignBlockEntity.java

Would this be something they do on their end or on amendment's end? I would open an issue on abnormals about this but they are inactive right now so this probably won't get fixed for awhile lol

@MehVahdJukaar
Copy link
Owner

Well not necessairly an issue but if they registered a new tile entity then dont expect to behave like one
For amendmens those are NOT hanging sign as they area new class AND new entity. I wonder why they are doin that, just seems very unneessary to me, notto mention the missing texture kind of look like a straight out issue on their and due to not populating the texture map

@thelegitdolt
Copy link
Author

Screenshot 2024-10-27 at 6 58 06 PM

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants