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I am getting error Error while uniting meshes: Fix lone contours iteration limit reached #3847

Answered by Grantim
dhanraj-khatal asked this question in Q&A
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Thanks!
Something like this could happen if meshes have many coplanar parts with small noise.
float computation differences on different OS might lead to difference in the result.

In general for such cases we have

# Apply random shift to each mesh, to prevent degenerations on coincident surfaces
params.useRandomShifts = True
# Max allowed random shifts in each direction, and max allowed deviation after degeneration fixing
# not used if both flags (useRandomShifts,fixDegenerations) are false
# better to use mesh.computeBoundingBox().diagonal() * 1e-5
params.maxAllowedError = 1e-5;

could you pleas try it?

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