How to fix degeneracies in the mesh #3921
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Hello devs!! I'm trying to heal degeneracies in my mesh with the following methods. I checked the documentation and found hoping for quick response |
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Hello! MeshLib/source/MRMesh/MRMeshDecimate.h Lines 231 to 241 in 67628a9 MeshLib/source/MRMesh/MRMeshDecimate.cpp Lines 233 to 243 in 67628a9 Enabling subdivide also make the program call Forced fix is applied on last iteration if enabled, it removes areas near degenerations and fills it with new triangulation, this discussion might be helpful for understanding "forced" mode: #3853 |
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Sure, some examples might be found here:
https://github.com/MeshInspector/MeshLib/blob/master/test_python/test_decimate.py
https://github.com/MeshInspector/MeshLib/blob/master/test_python/test_subdivider.py
Also, please check our documentation page:
https://meshlib.io/documentation/ExampleMeshDecimate.html
Note that our python API is nearly identical to c++, so any documentation found in c++ can be applied to python and vice versa