diff --git a/MapEditorReborn/API/Extenstions.cs b/MapEditorReborn/API/Extenstions.cs
index f00e9f67..3d672fff 100644
--- a/MapEditorReborn/API/Extenstions.cs
+++ b/MapEditorReborn/API/Extenstions.cs
@@ -123,31 +123,6 @@ public static DoorType GetDoorTypeByName(this DoorVariant doorVariant)
}
}
- ///
- /// Converts a into a .
- ///
- /// The which should be converted.
- /// which can be used to spawn a door or saving it to a file.
- public static DoorObject ConvertToDoorObject(this DoorVariant door)
- {
- Room room = Map.FindParentRoom(door.gameObject);
- BreakableDoor breakableDoor = door as BreakableDoor;
- DoorObjectComponent doorObjectComponent = door.GetComponent();
-
- return new DoorObject(
- door.GetDoorTypeByName(),
- door.transform.position,
- door.transform.eulerAngles,
- door.transform.localScale,
- room.Type,
- door.NetworkTargetState,
- door.NetworkActiveLocks == 64,
- door.RequiredPermissions.RequiredPermissions,
- breakableDoor._ignoredDamageSources,
- breakableDoor._maxHealth,
- doorObjectComponent.OpenOnWarheadActivation);
- }
-
public static string ConvertToSpawnPointTag(this RoleType roleType)
{
switch (roleType)