From 5ce53bb1253ff3d682187c99623038b2d47e50bf Mon Sep 17 00:00:00 2001 From: Mikk Date: Wed, 3 Apr 2024 09:12:01 -0300 Subject: [PATCH] run of format_forge_game_data script --- docs/entities/Point/env_funnel.html | 3 +++ docs/entities/Solid/func_illusionary.html | 2 +- game/dev/limitlesspotential.fgd | 6 ++++-- 3 files changed, 8 insertions(+), 3 deletions(-) diff --git a/docs/entities/Point/env_funnel.html b/docs/entities/Point/env_funnel.html index eb1944ce5..c75135e71 100644 --- a/docs/entities/Point/env_funnel.html +++ b/docs/entities/Point/env_funnel.html @@ -21,6 +21,8 @@

KeyValues

Description targetnametarget_sourceNameName is a general attribute used to identify entities + model_replacement_filenamestringModel replacement filePath to the model replacement file. Must be a relative path starting in the mod directory. All search paths are checked, See Replacement Map System + modelsprites/flare6.sprspriteCustom Sprite appearflag_singleplayer0choices#AppearFlags SinglePlayerAppearance flags for SinglePlayer, This control when this entity should or should not appear in this condition. appearflag_singleplayer-1Not inThis entity won't exist if the game is SinglePlayer. appearflag_singleplayer0DefaultThis entity is not affected by the game being SinglePlayer @@ -57,6 +59,7 @@

Spawnflags

1Reverse + 2Reusable 2048Only in SingleplayerThis entity won't spawn at all in multi-player diff --git a/docs/entities/Solid/func_illusionary.html b/docs/entities/Solid/func_illusionary.html index 16570c5b2..9014868a4 100644 --- a/docs/entities/Solid/func_illusionary.html +++ b/docs/entities/Solid/func_illusionary.html @@ -94,7 +94,7 @@

Spawnflags

Description - 1Repeatable + 1Use Angles 2048Only in SingleplayerThis entity won't spawn at all in multi-player diff --git a/game/dev/limitlesspotential.fgd b/game/dev/limitlesspotential.fgd index 2b5ff6109..5b9510dec 100644 --- a/game/dev/limitlesspotential.fgd +++ b/game/dev/limitlesspotential.fgd @@ -373,7 +373,7 @@ [ spawnflags(flags) = [ - 1 : "Repeatable" : 0 : "" + 1 : "Use Angles" : 0 : "" ] ] @@ -1097,10 +1097,12 @@ spawnflags(flags) = [ 1 : "Reverse" : 0 : "" + 2 : "Reusable" : 0 : "" ] + model(sprite) : "Custom Sprite" : "sprites/flare6.spr" : "" ] -@PointClass color(128 255 32) size(-16 -16 -16, 16 16 16) base(Mandatory, CEntenv_funnel, appearflags) = env_funnel : "Large Portal Funnel" : "" [] +@PointClass color(128 255 32) size(-16 -16 -16, 16 16 16) base(Mandatory, CEntenv_funnel, CCustomModels, appearflags) = env_funnel : "Large Portal Funnel" : "" [] @BaseClass = CEntenv_global [