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Set.c
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Set.c
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#include "../Headers/Set.h"
#include "../Headers/Vector.h"
#include "../../../System/Utils.h"
#include "../../../Unit Test/CuTest/CuTest.h"
/** This function will allocate a new set then it will return its pointer.
*
* @param initialLength the initial length of the set
* @param freeFn the free function pointer, that will be called to free the set items
* @param cmp the comparison function pointer, that will be called to compare the set items
* @return it will return the new allocated set pointer
*/
Set *setInitialization(int initialLength, void (*freeFn)(void *), int (*cmp)(const void *, const void *)) {
if (freeFn == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = INVALID_ARG;
return NULL;
#else
fprintf(stderr, INVALID_ARG_MESSAGE, "free function", "set data structure");
exit(INVALID_ARG);
#endif
} else if (cmp == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = INVALID_ARG;
return NULL;
#else
fprintf(stderr, INVALID_ARG_MESSAGE, "comparison function", "set data structure");
exit(INVALID_ARG);
#endif
} else if (initialLength <= 0) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = INVALID_ARG;
return NULL;
#else
fprintf(stderr, INVALID_ARG_MESSAGE, "initial length", "set data structure");
exit(INVALID_ARG);
#endif
}
Set *set = (Set *) malloc(sizeof(Set));
if (set == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = FAILED_ALLOCATION;
return NULL;
#else
fprintf(stderr, FAILED_ALLOCATION_MESSAGE, "set", "set data structure");
exit(FAILED_ALLOCATION);
#endif
}
set->vector = vectorInitialization(initialLength, freeFn, cmp);
return set;
}
/** This function will add the passed item in the end of the set,
* if the item doesn't exist in the set, other wise the function will free the passed item.
*
* @param set the set pointer
* @param item the new item pointer
*/
void setAdd(Set *set, void *item) {
if (set == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "set", "set data structure");
exit(NULL_POINTER);
#endif
} else if (item == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = INVALID_ARG;
return;
#else
fprintf(stderr, INVALID_ARG_MESSAGE, "item pointer", "set data structure");
exit(INVALID_ARG);
#endif
}
int itemIndex = vectorGetIndex(set->vector, item);
if (itemIndex != -1) {
set->vector->freeItem(item);
return;
}
vectorAdd(set->vector, item);
}
/** This function will add the passed item in the passed index,
* if the item doesn't exist in the set, other wise the function will free the passed item,
*
* @param set the set pointer
* @param item the new item pointer
* @param index the index that the new item will be inserted in
*/
void setAddAtIndex(Set *set, void *item, int index) {
if (set == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "set", "set data structure");
exit(NULL_POINTER);
#endif
} else if (item == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = INVALID_ARG;
return;
#else
fprintf(stderr, INVALID_ARG_MESSAGE, "item pointer", "set data structure");
exit(INVALID_ARG);
#endif
} else if (index < 0 || index >= setGetLength(set)) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = OUT_OF_RANGE;
return;
#else
fprintf(stderr, OUT_OF_RANGE_MESSAGE, "set data structure");
exit(OUT_OF_RANGE);
#endif
}
int itemIndex = vectorGetIndex(set->vector, item);
if (itemIndex != -1) {
set->vector->freeItem(item);
return;
}
vectorAddAtIndex(set->vector, item, index);
}
/** This function will return the index of the passed item if found,
* other wise the function will return minus one (-1).
*
* @param set the set pointer
* @param item the item pointer
* @return it will return the item index if found, other wise it will return -1
*/
int setGetIndex(Set *set, void *item) {
if (set == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return -1;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "set", "set data structure");
exit(NULL_POINTER);
#endif
} else if (item == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = INVALID_ARG;
return -1;
#else
fprintf(stderr, INVALID_ARG_MESSAGE, "item pointer", "set data structure");
exit(INVALID_ARG);
#endif
}
return vectorGetIndex(set->vector, item);
}
/** This function will return the item pointer in the passed index.
*
* @param set the set pointer
* @param index the index of the item
* @return it will return the item in the passed index
*/
void *setGet(Set *set, int index) {
if (set == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return NULL;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "set", "set data structure");
exit(NULL_POINTER);
#endif
} else if (index < 0 || index >= setGetLength(set)) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = OUT_OF_RANGE;
return NULL;
#else
fprintf(stderr, OUT_OF_RANGE_MESSAGE, "set data structure");
exit(OUT_OF_RANGE);
#endif
}
return vectorGet(set->vector, index);
}
/** This function will check if the passed item exist in the set or not,
* and if it was the function will return one (1),
* other wise it will return zero (0).
*
* @param set the set pointer
* @param item the item pointer
* @return it will return 1 if the item exist in the set, other wise it will return 0
*/
int setContains(Set *set, void *item) {
if (set == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return -1;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "set", "set data structure");
exit(NULL_POINTER);
#endif
} else if (item == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = INVALID_ARG;
return -1;
#else
fprintf(stderr, INVALID_ARG_MESSAGE, "item pointer", "set data structure");
exit(INVALID_ARG);
#endif
}
return vectorContains(set->vector, item);
}
/** This function will delete and free the item in the passed index.
*
* @param set the set pointer
* @param index the index of the item
*/
void setDelete(Set *set, int index) {
if (set == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "set", "set data structure");
exit(NULL_POINTER);
#endif
} else if (index < 0 || index >= setGetLength(set)) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = OUT_OF_RANGE;
return;
#else
fprintf(stderr, OUT_OF_RANGE_MESSAGE, "set data structure");
exit(OUT_OF_RANGE);
#endif
}
vectorRemoveAtIndex(set->vector, index);
}
/** This function will delete the item in the passed index from the set without freeing it,
* then the function will return the deleted item pointer.
*
* @param set the set pointer
* @param index the item index
* @return it will return the deleted item pointer
*/
void *setDeleteWtoFr(Set *set, int index) {
if (set == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return NULL;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "set", "set data structure");
exit(NULL_POINTER);
#endif
} else if (index < 0 || index >= setGetLength(set)) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = OUT_OF_RANGE;
return NULL;
#else
fprintf(stderr, OUT_OF_RANGE_MESSAGE, "set data structure");
exit(OUT_OF_RANGE);
#endif
}
return vectorRemoveAtIndexWtFr(set->vector, index);
}
/** This function will return the number of items in the set.
*
* @param set the set pointer
* @return it will return the number of items in the set
*/
int setGetLength(Set *set) {
if (set == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return -1;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "set", "set data structure");
exit(NULL_POINTER);
#endif
}
return vectorGetLength(set->vector);
}
/** This function will check if the set is empty or not,
* and if it was the function will return one (1),
* other wise it will return zero (0).
*
* @param set the set pointer
* @return it will return 1 if the set was empty, other wise it will return 0
*/
int setIsEmpty(Set *set) {
if (set == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return -1;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "set", "set data structure");
exit(NULL_POINTER);
#endif
}
return vectorIsEmpty(set->vector);
}
/** This function will return a double void pointer,
* that contains the set items.
*
* @param set the set pointer
* @return it will return a double void pointer, that contains the set items
*/
void **setToArray(Set *set) {
if (set == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return NULL;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "set", "set data structure");
exit(NULL_POINTER);
#endif
}
return vectorToArray(set->vector);
}
/** This function will clear and free the set items,
* without freeing the set itself.
*
* @param set the set pointer
*/
void clearSet(Set *set) {
if (set == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "set", "set data structure");
exit(NULL_POINTER);
#endif
}
clearVector(set->vector);
}
/** This function will destroy and free the set with all it's items.
*
* @param set the set pointer
*/
void destroySet(Set *set) {
if (set == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "set", "set data structure");
exit(NULL_POINTER);
#endif
}
destroyVector(set->vector);
free(set);
}