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LinkedListQueue.c
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LinkedListQueue.c
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#include "../Headers/LinkedListQueue.h"
#include "../../../System/Utils.h"
#include "../../LinkedLists/Headers/LinkedList.h"
#include "../../../Unit Test/CuTest/CuTest.h"
/** This function will take the size of the items type as a parameter,
* then it will initialize a new linked list queue, and return it's address.
*
* @param freeFun the free function address that will be called to free the queue items
*/
LinkedListQueue *linkedListQueueInitialization(void (*freeFun)(void *)) {
if (freeFun == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = INVALID_ARG;
return NULL;
#else
fprintf(stderr, INVALID_ARG_MESSAGE, "free function pointer", "linked list queue data structure");
exit(INVALID_ARG);
#endif
}
LinkedListQueue *queue = (LinkedListQueue *) malloc(sizeof(LinkedListQueue));
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = FAILED_ALLOCATION;
return NULL;
#else
fprintf(stderr, FAILED_ALLOCATION_MESSAGE, "queue", "linked list queue data structure");
exit(FAILED_ALLOCATION);
#endif
}
queue->linkedList = linkedListInitialization(freeFun, NULL);
return queue;
}
/** This function will take the queue address, and the item address as a parameter,
* then it will push the item into the queue.
*
* @param queue the queue address
* @param item the new item address
*/
void lLQueueEnqueue(LinkedListQueue *queue, void *item) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "linked list queue data structure");
exit(NULL_POINTER);
#endif
} else if (item == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = INVALID_ARG;
return;
#else
fprintf(stderr, INVALID_ARG_MESSAGE, "item pointer", "linked list queue data structure");
exit(INVALID_ARG);
#endif
}
linkedListAddLast(queue->linkedList, item);
}
/** This function will take the queue address, the array address, and the array length as a parameter,
* then it will add all the items in the array to the queue in order.
*
* @param queue the queue address
* @param arr the array address that will be added to the queue
* @param arrLength the length of the array
*/
void lLQueueEnqueueAll(LinkedListQueue *queue, void **arr, int arrLength) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "linked list queue data structure");
exit(NULL_POINTER);
#endif
} else if (arr == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = INVALID_ARG;
return;
#else
fprintf(stderr, INVALID_ARG_MESSAGE, "items array pointer", "linked list queue data structure");
exit(INVALID_ARG);
#endif
}
for (int i = 0; i < arrLength; i++)
linkedListAddLast(queue->linkedList, arr[i]);
}
/** This function will take the queue address as a parameter,
* then it will return the first item in the queue,
* then the item will be deleted from the queue.
*
* Note: if the queue i empty the program will be terminated.
*
* @param queue the queue address
* @return it will return the (first in) item address as a void pointer
*/
void *lLQueueDequeue(LinkedListQueue *queue) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return NULL;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "linked list queue data structure");
exit(NULL_POINTER);
#endif
} else if (lLQueueIsEmpty(queue)) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = EMPTY_DATA_STRUCTURE;
return NULL;
#else
fprintf(stderr, EMPTY_DATA_STRUCTURE_MESSAGE, "linked list queue data structure");
exit(EMPTY_DATA_STRUCTURE);
#endif
}
void *item = linkedListGetFirst(queue->linkedList);
linkedListDeleteFirstWtoFr(queue->linkedList);
return item;
}
/** This function will take the queue address as a parameter,
* then it will return the first item in the queue without removing the item from the queue.
*
* Note: if the queue i empty the program will be terminated.
*
* @param queue the queue address
* @return it will return the (first in) item address as a void pointer
*/
void *lLQueuePeek(LinkedListQueue *queue) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return NULL;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "linked list queue data structure");
exit(NULL_POINTER);
#endif
} else if (lLQueueIsEmpty(queue)) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = EMPTY_DATA_STRUCTURE;
return NULL;
#else
fprintf(stderr, EMPTY_DATA_STRUCTURE_MESSAGE, "linked list queue data structure");
exit(EMPTY_DATA_STRUCTURE);
#endif
}
void *item = linkedListGetFirst(queue->linkedList);
return item;
}
/** This function will take the queue address as a parameter,
* then it will return the number of the elements in the array.
*
* @param queue the queue address
* @return it will return the number of items in the queue
*/
int lLQueueGetLength(LinkedListQueue *queue) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return -1;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "linked list queue data structure");
exit(NULL_POINTER);
#endif
}
return linkedListGetLength(queue->linkedList);
}
/** This function will take the queue address as a parameter,
* then it will return one (1) if the queue is empty, other wise it will return zero (0).
*
* @param queue the queue address
* @return it will return one if the queue is empty other wise it will return zero
*/
int lLQueueIsEmpty(LinkedListQueue *queue) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return -1;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "linked list queue data structure");
exit(NULL_POINTER);
#endif
}
return linkedListIsEmpty(queue->linkedList);
}
/** This function will take the queue address as a parameter,
* then it will return a void array that contains all the items in the queue.
*
* @param queue the queue address
* @return it will return a double void array that contains a copy of all the items in the queue
*/
void **lLQueueToArray(LinkedListQueue *queue) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return NULL;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "linked list queue data structure");
exit(NULL_POINTER);
#endif
}
return linkedListToArray(queue->linkedList);
}
/** This function will take the queue address as a parameter,
* then it will delete and free all the items in the queue without destroying the queue.
*
* @param queue the queue address
*/
void clearLLQueue(LinkedListQueue *queue) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "linked list queue data structure");
exit(NULL_POINTER);
#endif
}
linkedListClear(queue->linkedList);
}
/** This function will take the queue address as a parameter,
* then it will destroy and free all the item in the queue then it will also free the queue.
*
* @param queue the queue address
*/
void destroyLLQueue(void *queue) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "linked list queue data structure");
exit(NULL_POINTER);
#endif
}
destroyLinkedList(((LinkedListQueue *) queue)->linkedList);
free(queue);
}